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View Full Version : Halo 3 trailer, yes its awesome.


Jedinator
05-09-2006, 08:43 PM
Well here it is.
http://www.youtube.com/watch?v=wXrYSEOg3Ro

it looks amazing.

Akimichi Choji
05-09-2006, 09:16 PM
OMG Jed I hate you so much. Cause that clip left so many questions that I have to wait until 2007!!!!!!!!!!!!!!!!!!!!!!!!! to get answered. Godly graphics, and the clip put emphasis on exactly what Halo needed work on, the story line. I am saving my pennies for this game man, I will wait for this in the middle of the night if I have to...

Jedinator
05-09-2006, 09:37 PM
I KNOW!!!! Dos'nt it look so cool. my only complaint was that he was holding the Assult rifle from the original. Not that that means that it is gonna replace the BR but I hated that gun.... other than that its orgasmic.

jetfire
05-09-2006, 10:28 PM
I saw it earlier today, and the trailer blew me away. It gave a great sense of mystery. I've also heard that Earth has been wiped out (not blown up, but pretty much all the inhabitants are dead). And I bet Cortana is gonna go nuts. The average lifespan of an A.I. is 7 years, and she decreased her life span by gaining all the knowledge of the forerunners. And when an A.I. absorbs too much information, they go mad. She may be an exception though, although it would be interesting if she became an enemy. Also, Bungie has been taking their time on this game, and has held from hyping it up too much (they havent even said anything until now, because they hyped Halo 2 too much). Plus, the trailer didnt take too long to make, which has given them more time to devote to the game (Halo 2's weakness was that they spent too much time making the E3 trailer, and not enough time on the game itself). Anyways, I can't wait until this game comes out. It's #1 on my most wanted list so far.

Still, a brave move on your part by posting a thread about Halo3 on AA. Since most of the people here love Sony, PC shooters and Nintendo, and arent fond of Microsoft or Halo, I think you can expect a lot of bashing and sighs of dissapointment. The wierd thing is that some people say Halo isn't original at all. How original is FF13? Or another Smash Bros game? Not that these games are bad, but many games nowadays are sequels or extensions of franchises. All that matters to me is if I'm having fun with the game.

Gotta love the quote "finish the fight". I'm so glad that it's the last game in the series (or at least this story arc). The last thing it needs is another cliffhanger.

Akimichi Choji
05-09-2006, 10:42 PM
I KNOW!!!! Dont it look so cool. my only complaint was that he was holding the Assult rifle from the original. Not that that means that it is gonna replace the BR but I hated that gun.... other than that its orgasmic.
Hell no dude, its all about Halo 1's Assault Rifle. Imagine if they brought that back, and kept the new rifle. Oh god, I just created another kind of mess in my pants....

Major Tom
05-10-2006, 02:06 AM
Still, a brave move on your part by posting a thread about Halo3 on AA. Since most of the people here love Sony, PC shooters and Nintendo, and arent fond of Microsoft or Halo, I think you can expect a lot of bashing and sighs of dissapointment. The wierd thing is that some people say Halo isn't original at all. How original is FF13? Or another Smash Bros game? Not that these games are bad, but many games nowadays are sequels or extensions of franchises. All that matters to me is if I'm having fun with the game.

Gotta love the quote "finish the fight". I'm so glad that it's the last game in the series (or at least this story arc). The last thing it needs is another cliffhanger.

I've always liked Halo. Perhaps not teh gr34t3st of g4m3z eva, but it was enjoyable in it's own right. I watched the trailer, and it certainly did look pretty. And it did create a huge sense of mystery, so I think it would be an interesting game to play, if they concentrate on the story a lot.

The only question is....what format is it coming out on? is it Xbox 360 only, or PC as well? I hav heard that there is going to be a PC version, but it will be for Windows Vista, kind of forcing me to upgrade if I want to play it. Perhaps the other alternative is to buy a console.....but for just one game? I've not seen any other games on the Xbox that makes me want to go out and get one.

So, as much as I would like to have a go, it's probably going to be just that little bit out of my reach.

Moe
05-10-2006, 04:59 AM
i can do two things...
1. get my own 360 specifically for halo 3 and maybe a couple other games i can get on the PS3...
or
2. when my friend gets his 360 and buys halo 3 just play co-op with him.

jetfire
05-10-2006, 07:14 AM
I've always liked Halo. Perhaps not teh gr34t3st of g4m3z eva, but it was enjoyable in it's own right. I watched the trailer, and it certainly did look pretty. And it did create a huge sense of mystery, so I think it would be an interesting game to play, if they concentrate on the story a lot.

The only question is....what format is it coming out on? is it Xbox 360 only, or PC as well? I hav heard that there is going to be a PC version, but it will be for Windows Vista, kind of forcing me to upgrade if I want to play it. Perhaps the other alternative is to buy a console.....but for just one game? I've not seen any other games on the Xbox that makes me want to go out and get one.

So, as much as I would like to have a go, it's probably going to be just that little bit out of my reach.

That's cool. As I said though, I've seen that most people on here arent too fond of Halo. There are a small percentage of us who do enjoy it. Maybe 10 - 20%? I don't know. That's just a rough estimate. I could just remember on many other XBOX and Halo related threads, that many people would say it's overrated, unoriginal, boring, unimpressive, etc... You just happened to fall in the category of people who can enjoy it. And it is true, like you said. It isn't the greatest game ever, but it can be enjoyable.

It'll just be on the XBOX 360 at first. I mean, this is going to be one of those prime games that markets the 360, so they wouldnt put it on the PC as well right away. They'll need some exclusive games to give people more of a reason to buy the system. However, I heard Halo 2 is now coming to the PC, but if it took 2 - 3 years for that to happen, then PC users may not get Halo 3 until 2009 or 2010.

And about console buying, I've seen that you're into a lot of FPS games. If you could get used to playing them with a controller, you might be satsified with the 360, as it will offer the most FPS/War type games. I mean, they've got Gears of War, Prey, F.E.A.R, Unreal Tournament 2007, Timeshift, the new Ghost Recon Game, as well as many of other action games. They'll also probably get many more shooters over time. But hey, it's your pick. If you're still thinking about buying a console, maybe wait until Halo 3 is out, and see the game selection for the 360 then. By then, the 360 might go down in price, or you could at least find more games at a used price. So you may save some money then. Ah well, it's your pick. Best of luck.

Pedro The Hutt
05-10-2006, 08:06 AM
That's cool. As I said though, I've seen that most people on here arent too fond of Halo. There are a small percentage of us who do enjoy it. Maybe 10 - 20%? I don't know. That's just a rough estimate. I could just remember on many other XBOX and Halo related threads, that many people would say it's overrated, unoriginal, boring, unimpressive, etc...
Oh I'm sure most of those reactions are counterreactions to mindless Halo fanboying. Sure it's a fine FPS. But not something that would make me get a console just for that one Halo game. Especially if I can get a small plethora of them on my PC with the tried and true keyboard & mouse set-up.

f1rst children
05-10-2006, 09:30 AM
I've always liked Halo. Perhaps not teh gr34t3st of g4m3z eva, but it was enjoyable in it's own right. I watched the trailer, and it certainly did look pretty. And it did create a huge sense of mystery, so I think it would be an interesting game to play, if they concentrate on the story a lot.

The only question is....what format is it coming out on? is it Xbox 360 only, or PC as well? I hav heard that there is going to be a PC version, but it will be for Windows Vista, kind of forcing me to upgrade if I want to play it. Perhaps the other alternative is to buy a console.....but for just one game? I've not seen any other games on the Xbox that makes me want to go out and get one.


The Windows Vista upgrade will be to play Halo 2 on PC. Halo 3 will probably 360 only for at least a year. Although Halo being designed as a console game is evident even on PC, with the large reticule and stuff like that. It plays better on Xbox than PC. Plus co-op is a blast that is underused/ignored in too many FPS.

As for Vista I would wait until they settle all their HDCP issues before upgrading - you might have to buy a new monitor and graphics card to run Vista.

As for 360 it depends what you like to play. The only games I remember you saying you liked were Oblivion and Operation Flashpoint. You won't find anything near the realism of OpFlash on any console anywhere.

Erigion
05-10-2006, 02:06 PM
I think I'm missing something, where are the in-game shots? That looks like a bunch of pre-rendered footage made for E3. Why should I care about it?

I think video game trailers are even more worthless than movie trailers since most of the time you see very little, or absolutely no, in-game footage. What're they trying to do? Sell a game based on graphics that won't be in the game? Sell me a game based on its story? Go make a movie or write a book if you want to tell me a story. I want a game, show me the game itself.

And about the whole "Halo is overrated" issue. It happened because this was the first console FPS that blew up. Yes, there have been some good ones like Goldeneye and Perfect Dark but your average console gamer didn't get them because they were on the N64. Meanwhile your gamer who has access to a PC has been fed a steady stream of great FPS games: Half-Life, Tribes, Counterstrike, Battlefield: 1942, Call of Duty, etc. Compared to those games Halo isn't revolutionary at all. So when you have console gamers screaming that Halo is the best FPS ever, you get plenty of blank stares from PC gamers.

RuKiAsShAdOw
05-10-2006, 02:51 PM
Looks aaaawwwwwsssooooommeeeeee. But......2007!?!?!?!? WTF!?!?!?
Ugh, well, I guess that leaves plenty of time for me to raise the funds needed to buy a 360...

So when you have console gamers screaming that Halo is the best FPS ever, you get plenty of blank stares from PC gamers.

Well, I half-heartedly agree with you that PC shooters have been more revolutionary than Halo and its sequel, you're forgetting that these so-called "console gamers" that say this are usually only adept at playing console games and have little or no interest whatsoever in PC games. So really for them it isthe "best FPS ever".

Erigion
05-10-2006, 03:32 PM
Well, I half-heartedly agree with you that PC shooters have been more revolutionary than Halo and its sequel, you're forgetting that these so-called "console gamers" that say this are usually only adept at playing console games and have little or no interest whatsoever in PC games. So really for them it isthe "best FPS ever".Just because they ignore something doesn't mean it doesn't exist. I will give Halo 2 this, the Co-op mode is great.

f1rst children
05-10-2006, 03:36 PM
I think I'm missing something, where are the in-game shots? That looks like a bunch of pre-rendered footage made for E3. Why should I care about it?

According to Bungie it's being rendered in real time.

Link to Bungie.net (http://bungie.net/News/TopStory.aspx?link=Halo3Announcement)
"We won't ruin the content of our short presentation by describing it frame by frame, but we will note that everything you're seeing here is being rendered in real-time on the Xbox 360, using the current version of our Halo 3 game engine. The HDR lighting, self-shadowing, GPU-run particle system and many other effects should make it intact (and more) to our final game."

You are correct that realtime /= in-game, but it should be a closer approximation of what the game actually looks like than pre-rendered CGI.

Real time trailers: Halo 3, MGS 4
Prerendered CGI trailer: Killzone 2

And about the whole "Halo is overrated" issue. It happened because this was the first console FPS that blew up. Yes, there have been some good ones like Goldeneye and Perfect Dark but your average console gamer didn't get them because they were on the N64. Meanwhile your gamer who has access to a PC has been fed a steady stream of great FPS games: Half-Life, Tribes, Counterstrike, Battlefield: 1942, Call of Duty, etc. Compared to those games Halo isn't revolutionary at all. So when you have console gamers screaming that Halo is the best FPS ever, you get plenty of blank stares from PC gamers.

Well, a PC gamer would also have had access to better driving sims than Gran Turismo, better flight sims than Ace Combat, better wargames than Advance Wars, and better tactical shooters than Ghost Recon/SOCOM. It doesn't mean that those are bad games at all. They are each among the best in their genre available on consoles, just like Halo.

Akimichi Choji
05-10-2006, 05:14 PM
Just because they ignore something doesn't mean it doesn't exist. I will give Halo 2 this, the Co-op mode is great.
The co-op mode is only good when one decides his partner no longer needs to live...........

And this for all your Halo 3 needs.

http://www.halo3site.com/

Psiknight
05-11-2006, 08:24 AM
I'm psyched. Yep.

Ghostmaster
05-11-2006, 01:34 PM
Well I must say that trailer psyched me up. Great trailer and great looking graphics. I don't know what the plot will be, but im sure it will be an exciting game.

Erigion
05-11-2006, 01:47 PM
According to Bungie it's being rendered in real time.

You are correct that realtime /= in-game, but it should be a closer approximation of what the game actually looks like than pre-rendered CGI.I'd still rather have some in-game shots because I know deep down inside beyond its pretty graphics and fancy story it's still a game. Hopefully Bungie, I mean Halo Design Studios, is a long way away from going Japanese on us and making visual novels that people can just hammer a button to watch movies.

Well, a PC gamer would also have had access to better driving sims than Gran Turismo, better flight sims than Ace Combat, better wargames than Advance Wars, and better tactical shooters than Ghost Recon/SOCOM. It doesn't mean that those are bad games at all. They are each among the best in their genre available on consoles, just like Halo.Again, those console gamers might want to think about branching out. Who knows, maybe they'll discover that their computer isn't just for surfing the web, stealing the livelihood of musicians and actors, and watching porn. And if the Halo fanboys don't want to branch out they might want to stop screaming that the Halo franchise is the best FPS franchise ever.

jetfire
05-11-2006, 06:49 PM
you know Erigion, Console Fanboys arent the only ones to have closed minds (such as not wanting to try games on their computer). I've known many PC gamers who are just as close minded. Many of them will never touch a console game, just because they don't like the form of control it has to offer. Yes, I understand that the PC has many great FPS games. Half-Life, Counterstrike, Red Faction, Far Cry, Doom games, F.E.A.R, etc...but the reason I enjoy Halo so much is that I can get used to the form of control on console systems. I just cannot get used to a mouse and keyboard no matter how hard I try. And so far, for console exclusive shooters, I've enjoyed Goldeneye 007, Perfect Dark and the Halo series the best. Many other ports of PC shooters to consoles have been pretty bad (maybe because the form of control was meant for PCs), but with the games I've mentioned, I think the form of control was really meant for consoles. I also find that there are some great platformers, action games, party games, traditional RPGs and fighting games on consoles, but my PC friends won't open their minds and try them, because all they play is PC FPS games, strategy games, massively multiplayer online RPGs, and sims games.

This is just the way I see things, and how I think many others may see things. It's not that I'm close minded about trying other shooters, but I enjoy the Halo series because I am generally used to the form of control, and can experience the game while relaxing on a couch with my friends, and we can all enjoy the game on one screen. There's just something about a bunch of people sitting on their own PCs in the same area, or playing online together, that doesnt appeal to me as much as having the same people together in a room, experiencing a game on the same screen. I also just happen to like the story, the weapons, the enemy A.I (as many battles don't end up the same on the highest levels of difficulty), and the multiplayer aspects. Halo isnt the best game in the universe, but it works for me. I think you'll find fanboys for any popular game (including PC games, like WoW). Fanboys are absolutely everywhere. Halo isnt the only game responsible for this. There are many other games, that will have people claiming it's the best game ever (Metal Gear Solid, Final Fantasy 7, Half-Life, Starcraft, Resident Evil, etc.). I'm sure these games are good (and know some are good, and some are average), and I know they're not the best games in the universe, but bashing the fanboys is going to get you nowhere. Yeah, it'll drive you nuts, but just try and enjoy your own games, while you let others enjoy theirs. Also, sorry if these paragraphs were a little mixed up. I constantly kept getting new thoughts and ideas to add, so I had to use my old friend (the Edit button).

And speaking of Halo 3, I really hope that there is 4 player coop mode, a covenant shotgun (that maybe shoots a few giant needles at once that lock onto you at the same time and explode), a marine ship that is somewhat equivalent to the banshee, a transport vehicle for multiplayer that could hold around 6 people, a map editor, a better grenade throwing arm for master chief, flashbangs (in multiplayer, if you look into one, your screen will turn white for a bit. The way to not be affected is to look in the opposite direction or hide behind something), maybe EMP grenades, maybe the ability to block a melee with your gun, a sprint option, some bodies of water in multiplayer to hide in, for the weapons to be more balanced (like not having rocket launchers in a small level), the old health and shield bars, etc... I could think of a lot more things, but I'd be going on forever.

Akuhei
05-11-2006, 10:12 PM
As far as console shooters go, I think Halo is considerably better than the others (yes I'm including Goldeneye, the N64 controller blew). Halo, however, did not make as big a splash as alot of people probably think it did. I've been into competitive gaming for a few years now, and Halo was actually the first game I played competitively. CAL (or the Cyberathlete Amateur League) is usually pretty selective about what games it has leagues for. They thought that Halo was going to be really popular and so they gave it a shot. Halo lasted for a total of 3 seasons, and the 3rd season was a complete and utter joke and had only about 20 teams (they tried to introduce new gametypes to keep competition fresh, but nobody wanted to play 6v6 CTF on tiny unorganized maps like Prisoner, it's just stupid). Granted it was a horrible port, had absolutely no support from Microsoft or Bungie (they were convinced that nobody would be able to create hacks for their game, they were wrong), it was still entertaining in it's short life, but just not popular enough.

Then you look at games like CS:S, even CS 1.6. CS:S is currently I believe in it's 9th season of CAL and has well over 100 active teams of 5+ people. Even CS 1.6 has a MUCH larger following than Halo PC ever did, and the game is ****ing 10 years old. Call of Duty 2 is currently on the rise to popularity (it had a slight dip when there was no punkbuster/antihack out for it, which was just added in a patch by activision).

In all honesty, I would probably rather play a FPS on a PC rather than a console. Halo worked pretty well on XBOX, I'll admit, but the PC is just BUILT for first person shooters. Aiming with a mouse gives you 100 times more control than using a joystick that you only control with your thumb. Halo was pretty innovative and definitely scared off alot of PC gamers (usually headshots, even with pistols, kill in one shot, and the whole pacing and style of play in Halo is completely different from what most CS:S/CoD players would be used to). Halo was a really really good game and deserves most of the credit it gets, although it is sometimes overpraised.

Now to get a little more off subject and talk about Halo 2. Halo 2 was a beautiful looking game, and the coop/single player was alot of fun, it was definitely 50 dollars well spent. Then we get to the issue of multiplayer. Microsoft/XBOX Live come up with this horrible rediculous idea of matchmaking. Matching you up with people of equal "level", which almost never has to do with skill. Then they make the game so "noob friendly" that competition is nearly pointless. Granted it makes it alot more fun for a casual gamer, as it's extremely easy to "be good" at Halo 2, we often make jokes that nobody is actually "good" at Halo 2. There's an extremely accurate auto-aim system, the characters heads gigantic, rockets follow people, and lock onto vehicles, takes away alot of the fun factor for some of us people, but it looks really cool! Then they took away the pistol, which made Halo 1 unique, kind of ruined it for all of us H1 fans.

Halo 3 is probably going to be a really good game. I'm going to buy it, and I'm going to play it. The trailer looks beautiful, and hopefully they'll do a really good job finishing up the story. Right now it's really up to Microsoft what they want to do with the multiplayer/single player. They can't simply take away the dual wield ability, I really don't think they care about competitive gaming at all since it is a console game. I'm just trying to give the general view of the Halo series from a competitive PC Gamer's perspective (granted I don't share everybody's opinion).

Good lord that post is a mess...

Major Tom
05-12-2006, 02:19 AM
As for 360 it depends what you like to play. The only games I remember you saying you liked were Oblivion and Operation Flashpoint. You won't find anything near the realism of OpFlash on any console anywhere.

That is true, I tend to prefer more realistic games. Red Orchestra is the game I'm most looking forward to at the moment. Games like CounterStrike (even 1.6, which was decidedly better than source) sh!t me up the wall. They are essentially stuff like Quake with a supposed 'realistic' feel.....Someone actually calculated that in CS the avatars move faster than an olympic sprinter, not to mention that all the non-ambidextrous weapons have the actions on the wrong side.....and the amount of pure arse luck involved. I cannot the number of times I've spotted, shot and hit one of my friends a number times, and they turn around....headshot! You don't know the kerfuffle there was when I started a CoD2 server with friendly fire turned on, I was forced to quit the server and start it again. I suppose I like games where you have to use your brains a little.

As for the control issue, it does depend a lot what you grew up with. Those who have used controllers wil have a far easier time of it than someone like me whose used a keyboard/mouse/joystick combo most of my gaming life. I actually have to play on inverted mouse (Y-axis on controllers), because I spent so much time on flight sims, it is simply unnatural for me to push up and expect to crosshair to go up, it has to go down. Annoys my friends no end if they have to use my computer when playing games.

Strangely enough, I don't have that problem in the GUI though.

Mike
05-12-2006, 06:14 AM
Let me just say that the Halo games have very good gameplay (in terms of controls, and the actual combat), but very bad everything else. It has some of the most uninspiring, boring level design ever seen in a game.

I've played through the first two on my Xbox, then traded them in afterwards. They were both somewhat fun the first time through, but I wouldn't play through them again. I'll be getting part three aswell, just for the sake of finding out what the ending is.

Really though, the whole reason that part 2 was such a hit was because of its multiplayer portion, which consists of nothing BUT combat, so I guess in that respect they are pretty good.

jetfire
05-12-2006, 08:04 AM
Let me just say that the Halo games have very good gameplay (in terms of controls, and the actual combat), but very bad everything else. It has some of the most uninspiring, boring level design ever seen in a game.

I've played through the first two on my Xbox, then traded them in afterwards. They were both somewhat fun the first time through, but I wouldn't play through them again. I'll be getting part three aswell, just for the sake of finding out what the ending is.

Really though, the whole reason that part 2 was such a hit was because of its multiplayer portion, which consists of nothing BUT combat, so I guess in that respect they are pretty good.

I'm just actually curious, and not bashing here. What do you actually want in your level design that's so different from Halo? Don't most FPS games either revolve around moving through corridors or more open spaces? I've played games like the Doom and Quake series, where you mostly move through dark underground corridors, which felt uninspired. Red Faction had you walking through mine after mine, Half-Life kept you in buildings or tunnels quite a ways through, Call of Duty and Medal of Honor games put me in some pretty unique war settings (but after a while, all war settings start to look alike and unoriginal), etc...and yet, some people say some of these games were revolutionary in design. I'd just like to know what type of environments you mean. How could it's environments actually be better?

f1rst children
05-12-2006, 09:32 AM
That is true, I tend to prefer more realistic games. Red Orchestra is the game I'm most looking forward to at the moment. Games like CounterStrike (even 1.6, which was decidedly better than source) sh!t me up the wall. They are essentially stuff like Quake with a supposed 'realistic' feel.....Someone actually calculated that in CS the avatars move faster than an olympic sprinter, not to mention that all the non-ambidextrous weapons have the actions on the wrong side.....and the amount of pure arse luck involved. I cannot the number of times I've spotted, shot and hit one of my friends a number times, and they turn around....headshot! You don't know the kerfuffle there was when I started a CoD2 server with friendly fire turned on, I was forced to quit the server and start it again. I suppose I like games where you have to use your brains a little.

Well, CS always struck me as more like the Golden Gun mode in GoldenEye than anyhing realistic. But the trend in console FPS is moving away from realism - hence the release of Tom Clancy's Halo of Duty: Advanced Warfighter, with new "Glow in the Day" enemies. One the one hand, you can't blame them for following the money - the GTAs and Halos and CoDs sell tons of copies. But it's sad to see a once-pioneer in the tactical FPS game do a complete 180.

For realism, I'm not seeing much in consoles other than sports games. Gran Turismo and Forza aren't going to satisfy someone who's played pre-EA Papyrus racers, same thing with Ace Combat and Falcon 3.0 or IL-2.

For games where you need to think, out of all the consoles I would recommend the Gameboy Advance. Advance Wars is a solid wargame, and Rebelstar is the excellent spiritual successor to X-com. There's also a Shining Force remake, and FF Tactics.

Mike
05-12-2006, 09:49 AM
I'm just actually curious, and not bashing here. What do you actually want in your level design that's so different from Halo? Don't most FPS games either revolve around moving through corridors or more open spaces? I've played games like the Doom and Quake series, where you mostly move through dark underground corridors, which felt uninspired. Red Faction had you walking through mine after mine, Half-Life kept you in buildings or tunnels quite a ways through, Call of Duty and Medal of Honor games put me in some pretty unique war settings (but after a while, all war settings start to look alike and unoriginal), etc...and yet, some people say some of these games were revolutionary in design. I'd just like to know what type of environments you mean. How could it's environments actually be better?

In Halo 1, any room in any particular level looked exactly the same. It was almost impossible to tell which way you were actually meant to be going after a firefight. Add many of these identical rooms, connected with similarly identical corridors and you have a very boring gaming experience.

Halo 2's was a lot better, but much of the combat boiled down to huge open areas with enemies that spawned in waves, and once you defeat the onslaught in one location, you move onto another and do the same. The vehicle levels were better in that regard, since they were atleast constantly changing from beginning to end, making them interesting.


I guess it's all because I was brought up on PC first person shooters like Quake 2 and Half-Life (and more recently, Half-Life 2 and F.E.A.R.). Halo just reminds me more of a Serious Sam style kill-fest, than a crafted experience.


As for some of the games you mentioned:

- Half-Life's levels were quite varied, and you'll never find two rooms that are the same. They also mix up the gameplay and keep things interesting by mixing in creepy, suspenseful interludes between combat areas. Then, there's the atmosphere.
- I can't say much for Quake 1, but Quake 2's level design was actually quite good to me. Sure, all had the same dirty, rusty look to it, but each area had its own theme, and also shared many similarities with Half-Life.

In both those games, the levels were made from scratch, piece by piece, and crafted to give the player the exact gameplay experience that the creator wanted. To me it just feels like Halo 2's levels started off as a bunch of set pieces that were just stuck together like a LEGO set.

jetfire
05-12-2006, 12:14 PM
In Halo 1, any room in any particular level looked exactly the same. It was almost impossible to tell which way you were actually meant to be going after a firefight. Add many of these identical rooms, connected with similarly identical corridors and you have a very boring gaming experience.

Halo 2's was a lot better, but much of the combat boiled down to huge open areas with enemies that spawned in waves, and once you defeat the onslaught in one location, you move onto another and do the same. The vehicle levels were better in that regard, since they were atleast constantly changing from beginning to end, making them interesting.


I guess it's all because I was brought up on PC first person shooters like Quake 2 and Half-Life (and more recently, Half-Life 2 and F.E.A.R.). Halo just reminds me more of a Serious Sam style kill-fest, than a crafted experience.


As for some of the games you mentioned:

- Half-Life's levels were quite varied, and you'll never find two rooms that are the same. They also mix up the gameplay and keep things interesting by mixing in creepy, suspenseful interludes between combat areas. Then, there's the atmosphere.
- I can't say much for Quake 1, but Quake 2's level design was actually quite good to me. Sure, all had the same dirty, rusty look to it, but each area had its own theme, and also shared many similarities with Half-Life.

In both those games, the levels were made from scratch, piece by piece, and crafted to give the player the exact gameplay experience that the creator wanted. To me it just feels like Halo 2's levels started off as a bunch of set pieces that were just stuck together like a LEGO set.

I can mostly see what you mean. I will admit, there are plenty of areas in Halo 1 that had reused elements (The library, The ship of the Truth & Reconciliation and Keys were the same level, the two snow levels were the same level (only the 2nd had you backtrack), and the first and last levels were basically the same. So I guess the only truly original levels were Halo, and the Silent Cartographer. However, I'd moreso say that the 2nd half of the game was unoriginal, since from the 7th level, they reused everything. Still, as you've said, the gameplay itself kept it fun. It would have been more refreshing if there were different areas. However, Halo 2 solved this problem. Many of the levels didnt have reused bits. I know the covenant ship level was used twice, and parts of the library got repetitive, but many of the other levels (especially the city levels and other outdoor areas) were done well, and differed a lot along the way. I hope Halo 3 will progress even more, and have every bit of every level never look the same.

Still, I guess the reason I can ignore the repetitive elements, is because the Halo games offer quite a bit of interesting outdoor areas, which give you a lot of freedom for fighting. If there's one thing that bores me in a game, is constantly running through dark underground tunnels and static rooms only coloured in greys and browns. I guess this is why Quake and Doom never appealed to me. Maybe it's because Halo offered up some colour, and small immersive touches to give some areas feelings of life. Also, like you said, the gameplay is what keeps you hooked, even though the areas can get repetitive or unoriginal.

Anyways, as I said, it would be really nice if Halo 3 differed it's environments even more. I can definately understand what you're talking about. It's just about finding a good balance. I hope they add more open areas like Halo 1 did (remember the huge snow field, or outdoor sections of Halo?), and keep more areas varied like they did in Halo 2. They've made quite a bit of progression with differing areas between Halo 1 and 2. Who knows? Maybe we'll even see less repetitiveness in Halo 3.

RuKiAsShAdOw
05-12-2006, 04:28 PM
OK, no matter what, you're not gonna get the perfect FPS. Halo and Halo2 are sorta meant to be fantastical, mindless fighting games at first because, well, you're pretty much alone and surrounded by enemies everywhere you go. But as you progress in difficulty I find that it takes a little more tactical ability to get through the games. As for games like CS, F.E.A.R., Call of Duty, etc., its all tactical and dark corridors and tunnels are a tactical duck-and-hide staple. So really, it boils down to whichever sub-genre of FPS you fancy.

PsychoSaiya-jin
05-13-2006, 09:21 AM
The trailer for Halo 3 showed me nothing more than I already knew, it's coming.
I'd much rather have seen some gameplay or even hints of story.
Also, The Arbiter was far more interesting than Master Chef -er- Chief.

Do you know what I'd like to see? Some Marathon! Even a remake would do.

jetfire
05-13-2006, 09:28 AM
I think some people are missing the point of the Halo 3 trailer. It's a TEASER trailer. Bungie has said nothing about Halo 3 for over a year, and only wanted to make a small teaser trailer to let fans know that it did exist.

The reason they are keeping so quiet about showing gameplay and story elements, is because before Halo 2 was finished, they revealed too much, and got fans expectations too high. Then they realized they couldnt add everything they promised in the game because of their short deadline, and ended up dissapointing a vast majority of fans.

So for Halo 3, they are keeping quiet about facts like this, to avoid dissapointing people with promises they can't keep. I find this a much better strategy than Halo 2. I'd rather have elements of the game that I know are going to make it, rather than a bunch of awesome ideas that won't make it to the game. But since they're still early in development, they can't really blow fans away yet, or rush anything, just for the sake of having something to show the fans.

Sure, gameplay would be nice to see, but I'd rather see them take their time and make it as good as they can. If they're not ready to show gameplay yet, because at the moment it may be to buggy because they are early in development, then that's fine. Anyways, we also got a MGS4 trailer (and we've already known of it's existance for quite some time), yet we have no gameplay demos ready to play. Still, people havnt been too dissapointed about that.

Jedinator
05-13-2006, 08:58 PM
I think I'm missing something, where are the in-game shots? That looks like a bunch of pre-rendered footage made for E3. Why should I care about it?

I think video game trailers are even more worthless than movie trailers since most of the time you see very little, or absolutely no, in-game footage. What're they trying to do? Sell a game based on graphics that won't be in the game? Sell me a game based on its story? Go make a movie or write a book if you want to tell me a story. I want a game, show me the game itself.

And about the whole "Halo is overrated" issue. It happened because this was the first console FPS that blew up. Yes, there have been some good ones like Goldeneye and Perfect Dark but your average console gamer didn't get them because they were on the N64. Meanwhile your gamer who has access to a PC has been fed a steady stream of great FPS games: Half-Life, Tribes, Counterstrike, Battlefield: 1942, Call of Duty, etc. Compared to those games Halo isn't revolutionary at all. So when you have console gamers screaming that Halo is the best FPS ever, you get plenty of blank stares from PC gamers.

Ummm ok, trailers are made to get people excited and I think that this trailer acheived that.

Erigion
05-13-2006, 10:26 PM
Ummm ok, trailers are made to get people excited and I think that this trailer acheived that.Maybe it got the Halo fanboys excited, who probably would have been excited if Halo Development Studio showed a detailed render of Master Chief doing a salsa dance.

And something is wrong with the gaming industry if it needs teaser trailers now.

Jedinator
05-14-2006, 02:06 PM
well no, him doing a salsa dance would not have excited me too much. And I guess you could call me a halo fanboy, maybe not if I dont "fit in" to the catagory of masterchief salsa dancing fans.

I dont get why the teaser trailer is such a big deal to you. I mean everyone knows that the game can only get better from halo 2 and that the graphics are going to be better. I mean not much to show "in game" footage wise. But there is alot of reason to get the new story going. I mean cortana saying "This is how the world ends" its got me guessing. Video games are not just about graphics and gameplay, they also requier a good story.

f1rst children
05-15-2006, 09:43 AM
Video games are not just about graphics and gameplay, they also requier a good story.

Since when? FPS have never relied on story, as opposed to adventure games. Yes, some FPS have had good storylines, but they never relied on them.

Jedinator
05-15-2006, 09:49 AM
Alright, well maybe for people who love to mindlessly shoot and achieve nothing and enjoy lack of depth in games. Maybe those people dont care about a story.

And I did not say that they relied on the story. I just said that story is a big part that makes most videogames good.

PsychoSaiya-jin
05-15-2006, 11:05 AM
I still don't see what there is to be so excited about. All the trailer showed us is that there will be a Halo 3. That's it.
I'd be more impressed by line-dancing troopers.
..or a break-dancing Master Chef.

f1rst children
05-15-2006, 03:01 PM
Alright, well maybe for people who love to mindlessly shoot and achieve nothing and enjoy lack of depth in games. Maybe those people dont care about a story.

And I did not say that they relied on the story. I just said that story is a big part that makes most videogames good.

You said a good game requires a good story. I don't think that's true at all. If there was a story to Tetris, I'd sure like to hear it. I don't think that makes Tetris a mindless, nothing-achieving game. Some genres need a story, but they don't comprise the entirety of games. Final Fantasy needs a story, Gran Turismo doesn't. Good story is like good sound - a bonus if you get it, but hardly required.

Jedinator
05-15-2006, 06:44 PM
ok well then what i meant to say is that i like a, non racing, non sport, non figghting, non tetris game to have a good story. Are you happy now?

Erigion
05-15-2006, 06:49 PM
An FPS needs a good story to be good? When did this happen?

Jedinator
05-15-2006, 07:01 PM
THATS NOT WHAT I SAID!!!!!!!!!!!!!!!!!

I did not mean requier what I meant to say is that a good video game has good graphics good gameplay and a good story.

Maybe if you would have read my last post you would no that I admitted that i should have said "any video game I like has a good story"

Erigion
05-15-2006, 08:41 PM
ok well then what i meant to say is that i like a, non racing, non sport, non figghting, non tetris game to have a good story. Are you happy now?
Sure seems like you said that.

If a developer wants to create an immersive experience the game requires a good story, but just to create a good game? I think all you need for that is good gameplay.

Good games like Call of Duty or Battlefield: Vietnam or Prince of Persia 2 didn't have good stories.

PsychoSaiya-jin
05-15-2006, 08:46 PM
Sure seems like you said that.

If a developer wants to create an immersive experience the game requires a good story, but just to create a good game? I think all you need for that is good gameplay.

Good games like Call of Duty or Battlefield: Vietnam or Prince of Persia 2 didn't have good stories.
Examples:
Good story: Fahrenheit ["Idigo Prophecy" or whatever for Americans :P]
Good Gameplay: Katamari Damacy

For the record, Prince of Persia 2 was a bad game. I hated it.

Pedro The Hutt
05-16-2006, 05:21 AM
Well, that's down to personal preference. Similarly to what constitutes a good video game... but personally, while I do love a good story as much as the next person, a lack of it is perfectly forgivable if the game doesn't need it, and/or if the all the other aspects of the game more than make up for it. (For example, Shogun: Total War, the story pretty much entails of "You're a daimyo, you want to become Shogun. Go and become Shogun." But it doesn't need any more than that.)

Jedinator
05-16-2006, 08:58 AM
Sure seems like you said that.

If a developer wants to create an immersive experience the game requires a good story, but just to create a good game? I think all you need for that is good gameplay.

Good games like Call of Duty or Battlefield: Vietnam or Prince of Persia 2 didn't have good stories.


Well I did say that I meant to say that I enjoy games with a good plot. Can you just not have someone disagree with you, or do you enjoy beinga dick?

Anyways, If halo 3 only has the flood, and the covenant again I will be kinda mad. I say they should comeup with a new enemy. Something cool. Maybe like brainwashed humans, Sure its not very original but it would be kind cool.

Akuhei
05-16-2006, 09:23 AM
Can you just not have someone disagree with you, or do you enjoy beinga dick?


Given who you're talking to I think that just about sums it up :D

Erigion
05-16-2006, 09:47 AM
Enjoy beinga dick? Naw. But I do enjoy being a dick. At least that's what people telling me. So it must be true.

Drake
05-16-2006, 10:34 AM
Well I did say that I meant to say that I enjoy games with a good plot. Can you just not have someone disagree with you, or do you enjoy beinga dick?

i agree games need a plot, however fps don't because people don't care for it, all they want is a flashy gun to frag their buddies with.

jetfire
05-16-2006, 12:16 PM
Jedinator, you're just adding fuel to the fire, and everyone is enjoying making fun of you at the moment. They see you getting frusterated, and are having some fun frusterating you. Just ease up a little.

Okay, I think we can make sense of the situation right now. Some people like the Halo series, and some don't. I think the purpose of this thread was just to let people know of the Halo 3 trailer, so people who are interested in it, can take a look, and maybe give some feedback. If you have negative feedback, it would be nice if it was constructive (like a few people have given) negative feedback. Console and Halo bashing is going to go nowhere. Noone is going to make people who enjoy Halo, hate Halo because many people on this forum don't like it. It's pointless. Just let the people who enjoy Halo talk about the series, and if you think there are good ideas that could improve the Halo series, then this thread wouldnt be so spammy. We've been going way off topic here.

And from the look of my first post, I KNEW that this was going to go off topic. In this forum, saying that you like Halo or any form of Microsoft game is like announcing how great milk tastes when everyone else is lactose intolerant. Noone is going to agree with you, but still, on the other end of the spectrum, everyone else isn't going to convince you that you shouldnt like milk. A weird comparison, but arguing about Halo is pointless.

Can we please get back to talking about the Halo 3 trailer, or Halo 3 in general? Maybe some suggestions as to what you would like to see, or what kinds of elements would make the game more fun or new?

Tatumaru
05-16-2006, 02:02 PM
Good Gameplay: Katamari Damacy
*gasp* Are you saying that Katamari Demacy's plot was bad? I don't think there has ever been a better plot. I mean, what can trump the King of the Cosmos getting completely hammered and destroying all of the stars?

Anyway, I don't see what everyone is so excited about. Sure, the past Halo games have been good, but it's not like they were the best FPS games on the market. There have been far better. And nothing in that trailer seemed spectacular or anything. It looks good. I don't think it's going to be the be all end all FPS, but I am looking foward to it.

Jedinator
05-16-2006, 05:19 PM
Jedinator, you're just adding fuel to the fire, and everyone is enjoying making fun of you at the moment. They see you getting frusterated, and are having some fun frusterating you. Just ease up a little.

Okay, I think we can make sense of the situation right now. Some people like the Halo series, and some don't. I think the purpose of this thread was just to let people know of the Halo 3 trailer, so people who are interested in it, can take a look, and maybe give some feedback. If you have negative feedback, it would be nice if it was constructive (like a few people have given) negative feedback. Console and Halo bashing is going to go nowhere. Noone is going to make people who enjoy Halo, hate Halo because many people on this forum don't like it. It's pointless. Just let the people who enjoy Halo talk about the series, and if you think there are good ideas that could improve the Halo series, then this thread wouldnt be so spammy. We've been going way off topic here.

And from the look of my first post, I KNEW that this was going to go off topic. In this forum, saying that you like Halo or any form of Microsoft game is like announcing how great milk tastes when everyone else is lactose intolerant. Noone is going to agree with you, but still, on the other end of the spectrum, everyone else isn't going to convince you that you shouldnt like milk. A weird comparison, but arguing about Halo is pointless.

Can we please get back to talking about the Halo 3 trailer, or Halo 3 in general? Maybe some suggestions as to what you would like to see, or what kinds of elements would make the game more fun or new?


Thanks man. Sometimes I get very frustrated with certain people on this forum. And I was feeling like they just enjoyed poking fun at me, so your totally right about that.

So what do you guys think the whole end of the world thing is all about.

I heard from someone on this thread that the world was all destroyed and in shambles. I wonder if a bunch of Halo's did that or what. seems very interesting to me and I am looking forward to finding out. Anyone have Ideas?

jetfire
05-16-2006, 05:43 PM
Thanks man. Sometimes I get very frustrated with certain people on this forum. And I was feeling like they just enjoyed poking fun at me, so your totally right about that.

So what do you guys think the whole end of the world thing is all about.

I heard from someone on this thread that the world was all destroyed and in shambles. I wonder if a bunch of Halo's did that or what. seems very interesting to me and I am looking forward to finding out. Anyone have Ideas?

Hey, no problem. Don't let anyone get to you though. If you like the game, that's all that should matter to yourself anyways.

And I heard that all of, or most of the Earth had been totally conquored. Hence, why we see the whole area in the trailer as a barren wasteland. That's definately not saying that the whole game will be desolate. I think there just may have been a city in that area that was recently destroyed by the covenant. The Earth was not wiped clean by any of the Halos. If any of the Halos were activated, everything in the universe would be annihalated. And I'm sure you already know that the structure coming out of the ground is the Ark, which is the trigger to activating all of the Halos.

PsychoSaiya-jin
05-16-2006, 06:15 PM
Who wants to place bets on a EoE style ending? XD

Moe
05-16-2006, 06:41 PM
all i can say is... on my screen

MOE killed stuck AWHITEBOY...

Double Kill... Triple kill... Killtacular... Kill Frenzy...

3 minutes and 4 kills later...
killing spree ended by A WHITEBOY

Jedinator
05-16-2006, 07:38 PM
I did notice the ark. But did not put two and two together. Must mean cortana is talking about how they are gonna activate all the halo's and, bye bye world.

Griveton
05-16-2006, 07:48 PM
I think I'm missing something, where are the in-game shots? That looks like a bunch of pre-rendered footage made for E3. Why should I care about it?

Actually, that seems to be a real-time rendering. Aside from what bungie has said, seeing it in something closer to it's normal definition (I watched it through the XBL marketplace download) you can actually see some of the polygons and notice the oh-so-slight framerate drops, as well as the movement of the ships and SFX, which betray it's real-time rendering.


And about the whole "Halo is overrated" issue. It happened because this was the first console FPS that blew up. Yes, there have been some good ones like Goldeneye and Perfect Dark but your average console gamer didn't get them because they were on the N64. Meanwhile your gamer who has access to a PC has been fed a steady stream of great FPS games: Half-Life, Tribes, Counterstrike, Battlefield: 1942, Call of Duty, etc. Compared to those games Halo isn't revolutionary at all. So when you have console gamers screaming that Halo is the best FPS ever, you get plenty of blank stares from PC gamers.

Then again, Halo is fun. Don't misunderstand me. I grew up on Wolf 3D (seriously, spent every computer class at elementary playing that on mute), Doom, the Quakes, the Unreals, Serious Sams, and more recently Half-life 2 and FEAR. Hell, I've been a FPS fan for almost all my gaming life (that is, once I was old enough to actually pick which game I wanted). I've loved them all.

Is Halo the biggest one out there, the most revolutionary? I don't think so. I do believe it was a good FPS with a relatively fresh experience. The Squad mechanics in an action FPS, with wide open spaces and vehicle interaction were not so commonplace back then. It also had one kickass Co.op feature, an option I always regard very highly.

I believe Halo has been an outstanding videogame series, taking into account both incarnations, even if people feel like nitpicking (which oftentimes feels like potshots from detractors who hate Halo because it's microsoft/successful/Xbox/whatever, or any combination of those... um, not talking about you Erig), on a single basis: It's fun. It keeps me coming back from time to time. It has a good Single Player campaign, which is available in Co-op. It has a good multiplayer system. It even has a decently interesting story.

Maybe it got the Halo fanboys excited, who probably would have been excited if Halo Development Studio showed a detailed render of Master Chief doing a salsa dance.

And something is wrong with the gaming industry if it needs teaser trailers now.

Oh yes. Chief Salsa dancing. That would make me hot. In there. :p



Real time trailers: Halo 3, MGS 4


I'm having my doubts regarding MGS4. It could be a render, but I highly doubt the PS3 hardware was the one rendering it all. It's not below Sony (or any one of the big three, for that matter) to do so, and the fact that the original trailer was called actual footage when it was shown moths before the Cell processor was ready doesn't help matters.

f1rst children
05-17-2006, 11:07 AM
Then again, Halo is fun.
...
It's fun. It keeps me coming back from time to time.

Someone earlier was looking for the definition of a good game. There it is. A good game is fun to play and makes you want to play more, because you like to have fun. It doesn't matter if the game is Halo or Half Life or Monopoly or Kickball. Good game = fun.

I'm having my doubts regarding MGS4. It could be a render, but I highly doubt the PS3 hardware was the one rendering it all. It's not below Sony (or any one of the big three, for that matter) to do so, and the fact that the original trailer was called actual footage when it was shown moths before the Cell processor was ready doesn't help matters.

It's possible. I'm just going off what Kojima said, just like I'm doing with Bungie. I haven't seen anything in their history that leads me to distrust them, so if they say "real time render" I'll give them the benefit of the doubt.

Someone like EA Sports on the other hand needs to prove real-time after they straight out lied about how Madden would look on 360. They put out great-looking "screenshots," and didn't disclaim them as target renders until someone exposed how the game actually looked. Bungie gets the benefit of the doubt - EA Sports has to prove it first. If MGS4 was a Sony 1st-party title, I'd be wary also because of the Killzone 2 debacle, but Kojima is an independent party with a good reputation.

Still, real-time /= in-game necessarily. Actual gameplay includes many factors, such as physics, sound, and AI, which are not needed for a scripted real-time render. The real-time render can devote 100% of the machine's power strictly to graphics - the actual game won't be able to.

Senshi
05-17-2006, 05:40 PM
Looking over this thread, I get the impression that Jetfire and others really miss the flame wars we had on the HL2 thread and wants to start another one...

* Senshi sings...

Memmmmoorriiiieeeesss light the corners of my mindddd misty water colored memmmmoorriiiieeeesss of the way we werrrre

And about the whole "Halo is overrated" issue. It happened because this was the first console FPS that blew up. Yes, there have been some good ones like Goldeneye and Perfect Dark but your average console gamer didn't get them because they were on the N64. Meanwhile your gamer who has access to a PC has been fed a steady stream of great FPS games: Half-Life, Tribes, Counterstrike, Battlefield: 1942, Call of Duty, etc. Compared to those games Halo isn't revolutionary at all. So when you have console gamers screaming that Halo is the best FPS ever, you get plenty of blank stares from PC gamers.

thank you... you have summed up my opinion on Halo very succinctly

Jedinator
05-18-2006, 08:27 PM
Alright, this is about the assult rifle. As most of you can see, in the trailer that is what master cheif has. I showed this on kid at school and he was like "Hell yeah i love that gun!!!' Well i hate that gun and my favorite weapon is the BR so If it replaced the BR I am gonna be pissed.

Which do you prefer???? Do you think that the BR is gonna be replaced????

Also I heard that its gonna be one huge map. Not different levels. What do you think about that?

jetfire
05-18-2006, 09:02 PM
Alright, this is about the assult rifle. As most of you can see, in the trailer that is what master cheif has. I showed this on kid at school and he was like "Hell yeah i love that gun!!!' Well i hate that gun and my favorite weapon is the BR so If it replaced the BR I am gonna be pissed.

Which do you prefer???? Do you think that the BR is gonna be replaced????

Also I heard that its gonna be one huge map. Not different levels. What do you think about that?

Actually, while I did like the Battle Rifle, I preferred the pistol and assault rifle in the original Halo. They were just better suited for me. The pistol was used for marksmanship, and medium to long range fighting. If I had an assault rifle with it, I could use the assault rifle for short range combat, and good suppressing fire to keep enemies at bay, finish them off, or provide distractions. You can't really compare the BR to the AR. The BR is more similar to the pistol. The AR seemed more like the equivalent to the SMGs. But I still found the AR to be better than the SMGs. It was stronger (the SMGs could only get as strong if you had two of them), and you could throw grenades while using it.

As for the one huge map thing, I havnt heard one single announcement about it. Where did you hear it from? If it was from word of mouth, or a post from someone else, it's probably a rumor.

Jedinator
05-18-2006, 09:05 PM
Some halo frak at school. I mean this kid live's and breaths halo. No joke.

I just loove the BR. I love the look, the three shot burst, and i just got really good at head shots with it, 3 and they are gone.

jetfire
05-18-2006, 09:16 PM
Some halo frak at school. I mean this kid live's and breaths halo. No joke.

I just loove the BR. I love the look, the three shot burst, and i just got really good at head shots with it, 3 and they are gone.

Yeah, that kid is definately wrong then. I visit Bungie's site regularily, and I havnt seen a thing about that.

Also, the Battle Rifle could only kill people with 4 headshots. Not 3. The pistol could kill with 3 shots though. I find the most effective (though kinda cheap) way to use the BR is to charge up a plasma pistol shot, take the person's shield down, and quickly switch to the BR and pull off a headshot.

I normally do it to take down pesky snipers that are hard to reach.

Jedinator
05-18-2006, 09:18 PM
Yeah, i hate that when it is done to me, so i do not do it, i just get very angry..... oh well i guess its smart.

Zeek
05-18-2006, 09:27 PM
Jedinator, you're just adding fuel to the fire, and everyone is enjoying making fun of you at the moment. They see you getting frusterated, and are having some fun frusterating you. Just ease up a little.

Okay, I think we can make sense of the situation right now. Some people like the Halo series, and some don't.

people don't like halo? that's news to me.

RuKiAsShAdOw
05-19-2006, 03:43 PM
I find the most effective (though kinda cheap) way to use the BR is to charge up a plasma pistol shot, take the person's shield down, and quickly switch to the BR and pull off a headshot.


Thats why everyone calls it the "noob combo." I find I only use it when theres no other weapons(i.e. the shotgun, sword, snipers, etc.) or if theres a reeeeeally annoying sniper just wanting to die.

Zeek
05-19-2006, 07:39 PM
there is no excuse for using that combo I try not to be a *****.

jetfire
05-19-2006, 07:39 PM
I don't really care about using the noob combo. It's a legit (though kind of cheap) part of the game, and isnt a glitch. Rocket Launchers are also cheap (Foundation anyone?), as well as when people camp with the sniper rifle. I got used to countering the PP + BR combo. I just find lots of cover to weave through, find ways to sneak up on people with that combo, or use other weapons to counter it, like the RL, greandes or snipers. I know not many other people would agree with me. Yes, it can be cheap, but I just learned to accept it as a part of the game, and use it whenever it's convenient, as well as learning to avoid it whenever necessary. If you take the game too seriously, because you think doing some things are cheap (cheating is another story though, which is impossible to win against), then you aren't going to improve at all. If you don't learn to counter some cheapness, with the same cheapness sometimes, you won't last. I'll never refuse to use anything that gives me a strategic advantage.

Can we get back on topic with Halo 3. As I've asked before, are there new elements that anyone would like to see in it? Or elements that could improve the game?

Zeek
05-19-2006, 07:43 PM
4 player co op

Jedinator
05-20-2006, 03:24 PM
Yep, 4 player co-op is gonna be on it. That will be awesome. I hope..... maybe alot of people could make it suck.....

I kinda ant them to make you be able to play Co-Op online. I alway have wanted to do that.

Zeek
05-21-2006, 07:08 PM
I just want to start off on legendary and skip all the other modes.

Jedinator
05-22-2006, 10:04 AM
That is a good idea. Thats what we should do.

Drake
06-09-2006, 11:26 PM
one map for whole game would blow, and is a huge rumour.

i'd like to see halo played from the covenant pov. that might be interesting.

Moe
06-10-2006, 07:08 AM
I find the most effective (though kinda cheap) way to use the BR is to charge up a plasma pistol shot, take the person's shield down, and quickly switch to the BR and pull off a headshot.


i believe thats called the noob combo(b/c of how easy it is to use and kill with... requires very little skill...)

Gigadi
06-10-2006, 07:54 AM
http://www.stuffo.com/halo-wish-list1.htm
I don't know if anyone has seen this but I think it would be pretty cool to have in the game.

Griveton
06-11-2006, 12:00 PM
one map for whole game would blow, and is a huge rumour.

The idea sounds quite enticing. That's pretty much what Half Life and Half-life 2 did, and it was awesome.

i'd like to see halo played from the covenant pov. that might be interesting.

Arbitrer?

If you mean killing humans, I think the answer is a no way.

DarkKanti
06-11-2006, 04:47 PM
If you don't learn to counter some cheapness, with the same cheapness sometimes, you won't last. I'll never refuse to use anything that gives me a strategic advantage.

Amen to that. Sometimes you need to be cheap to get yourself out of a bad situation.

Can we get back on topic with Halo 3. As I've asked before, are there new elements that anyone would like to see in it? Or elements that could improve the game?

I'd like to be able to play co-op over Live. I think they're going to implement that, but I've only heard rumors so far.

Raiden
06-20-2006, 01:58 PM
So do people think these are using the actual games graphic engine or is it just some promotional crap spewed out to create the much craved Hype that Bungie love, there almost as bad as Konami!

NausicaaBoy
06-20-2006, 03:26 PM
hmm looks really good actually...H2 was a bit of a disaster..maybe this will be a good finale

f1rst children
06-21-2006, 08:54 AM
So do people think these are using the actual games graphic engine or is it just some promotional crap spewed out to create the much craved Hype that Bungie love, there almost as bad as Konami!

"We won't ruin the content of our short presentation by describing it frame by frame, but we will note that everything you're seeing here is being rendered in real-time on the Xbox 360, using the current version of our Halo 3 game engine. The HDR lighting, self-shadowing, GPU-run particle system and many other effects should make it intact (and more) to our final game."

Whether you belive them or not is up to you. They say it's real-time, in-engine graphics.