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Dragne
11-10-2004, 09:28 PM
well, it's coming out on the 23rd, by its i mean World of Warcraft. Now why is this game better than other MMORPG's to date? Well i can't answer that because i dont think its any better, MMORPG's have never been my cup o' tea, however i was hoping this one might be different, and maybe it is, but not from what i've heard (and played tho i'm only level 8).

What do you guys think, i like the graphics/interface but the quest seem pretty standard and boring while the PvP altogether sucks (supposedly). Your thoughts..

Zero
11-10-2004, 10:53 PM
Been a beta tester since early July. Much has gone on in those months, especially in the past two. I'm not deeply experienced with MMORPGs, having played bits of EQ, Guild Wars, etc, but I'd personally say WoW is quite some steps above most titles of the genre. I'll list em by Pros/cons:

Pros:
-Very few bugs at this stage near release in comparison to other titles (Never played SWG, but I hear it was a bug-fest for quite some time even after release).
-The graphics, though nothing advanced in terms of an engine, truly reflect the Warcraft universe. Some complain it's "cartoony," but I say it's moreover fitting to the Warcraft style, with a large range of bright/dark colors according to the setting (Whereas games like EQ had bland graphics that personally turned me off). Love/Hate it describes it well.
-Quest System: The vast number of quests alone always leave you with something to do, as opposed to "the grind" or "treadmills" of other games.
-The game is anti-treadmill in terms of leveling as well. Some of the more hardcore MMORPG audiences (i.e. EQ followers) dislike it, but it definitely gives the casual player a chance to get into the game without years of dedication.
-User-friendly learning curve. The UI is easy on everyone, but customization both within the game and from third-party sources (i.e. Cosmos) allow for more advanced players to set it as they see fit. The game itself is easy to get used to within minutes, whereas it might take hours, maybe days to submerge oneself in other MMOs.

Cons:
-PvP: This is a difficult one to judge due to the fact that Blizzard has stated that the system is nowhere near fully implemented. PvP rewards, Battlegrounds, and death penalties have yet to be either implemented or properly adjusted. Not to mention that the current guard system in even the smallest towns is extremely harsh, spawning perhaps a dozen or more 55-60 elite guards, and quickly increasing. Factional raids against such towns and cities then, are currently discouraged in that fashion. As such, the only PvP that really occur are ganking (high level vs low level) and small guild battles of which have no real incentive or penalty. Thus, PvP isn't anything fun, but at the same time, one can't judge much at this point. Post-Release, the game will be seeing PvP be implemented gradually.
-Durability/Regeants: If you've played WoW as a tester, or have experience with other games with such systems, then you know the trouble this has caused. With the latest patch (which is not yet the official "release" version), items have durability (rated like such: 60/60, 32/40, etc.), and with more battles engaged, certain pieces of armor are lowered by this number until they reach 0, at which the item itself loses its Armor/stat/Proc effects until the player repairs such items. Regeants are now also required for most buffs, and many spells, hurting the caster classes within the community. The main problem at the moment is the extremely high cost of both of these together, which have rendered many quests, quest raids, and even PvP to have more net losses than gains. Most likely, the prices/values will be adjusted until the problem is pretty much non-existant. However, such systems have discouraged the WoW community, questioning whether Blizzard has lost vision of a game "for the casual player," and is driving the game to be more like the standard MMO (i.e. EQ) whereas players flocked to the game for being different from other MMOs, almost as an antithesis. This is something that may, in my opinion and others, make or break the game.
-Druids (if you've played this class extensively, you know exactly what I'm talking about)
-Quests can be easily categorized. Despite the 1000+ (the number has vastly increased since I last heard this number months ago) quests in-game, you can categorize most of them into a few types, such as "Fed-Ex" quests (delivering items from one NPC to another in the world) or "kill x number of Y monsters." I wouldn't hold it too much against WoW though, considering there's only so much that you can do in a MMO. Personally, the fact that I've played it almost non-stop since July shows that this con isn't too big, though it may turn off a few prospective players.

If you're not generally a fan of MMO's (like myself), you might give this one a try. I wouldn't expect anything vastly different however, as the game mostly improves on existing ideas and adds in its own spice to the genre. One common phrase that describes Blizzard is "Blizzard doesn't do revolutionary, they do evolutionary." If MMOs have some element(s) that draws you to it, but you've been afraid to commit, give WoW a spin. If it doesn't, well, it never hurts to try (unless of course, if it comes out of your wallet :D ).

ShinoMatrix
11-10-2004, 11:51 PM
Whoa, that's a pretty good rundown...

But still, I haven't had much info on the game other from some of my more Warcraft obsessed friends... but I'm certainly looking forward to it...

Hopefully the wait is not as bad as for Starcraft Ghost (which is still continuing).

Eek
11-11-2004, 02:26 PM
I'll definitely be into World of Warcraft for at least a month (since the first month is free... right?). Beyond that, I'm not sure; I'm not a big fan of having to pay $20/month on top of $50 (for the initial purchase) just so I can play a game.

Togusa
11-12-2004, 12:48 PM
I beleive though I may be wrong, Star Craft: Ghost has been canceled, it is no longer coming out. I know that it was canceled by one company but then another company picked it up (It wasn't Blizzard they still had the rights, sorry I can't remember the companies) but then that company canceled also so now we have no SCG. This may be a good thing however because oftentimes when games change companies they turn out not so good, or at least not as good as originally thought. However this could all be false as I cannot back up the source I heard it from, infact I do not even know where I heard it.

LakiDash
11-12-2004, 02:51 PM
If I had a good enough computer, I'ma ll game. But Like Eek, not sure If I'm willing to keep paying for it. I might have to reknew my Xbox Live already, and that may suck up most of my money for a bit.

In any case, I'll look more into it come holiday time.

Eek
11-12-2004, 04:14 PM
I beleive though I may be wrong, Star Craft: Ghost has been canceled, it is no longer coming out. I know that it was canceled by one company but then another company picked it up (It wasn't Blizzard they still had the rights, sorry I can't remember the companies) but then that company canceled also so now we have no SCG. This may be a good thing however because oftentimes when games change companies they turn out not so good, or at least not as good as originally thought. However this could all be false as I cannot back up the source I heard it from, infact I do not even know where I heard it.
The page is still up:
http://www.blizzard.com/ghost/

I don't know why Blizzard would keep a page about a game they don't intend on releasing.

Yurika Star
11-13-2004, 07:40 AM
It's good. I like it.

Name: Bloodclot
Server: 5
Raqce: Troll
Level: 14 atm.

Message me if you're there.

Eek
11-13-2004, 01:14 PM
One of my roommates is in the open beta testing, and he says that there's major lag and crashes all the time. I think that it might be because he's on open beta servers and Blizzard isn't going to put too much effort into them, but he says that the open beta is the company's PR time (which means that they're going to put a lot of effort into them) and that the lag is a database issue.

Can anyone confirm or deny any of this? As well, how bad is the lag?

Zero
11-13-2004, 01:25 PM
One of my roommates is in the open beta testing, and he says that there's major lag and crashes all the time. I think that it might be because he's on open beta servers and Blizzard isn't going to put too much effort into them, but he says that the open beta is the company's PR time (which means that they're going to put a lot of effort into them) and that the lag is a database issue.

Can anyone confirm or deny any of this? As well, how bad is the lag?

Straight From Ordinn at the World of Warcraft Beta forums:


A number of inquiries have come in about the lag issues on some of the servers, so we want to take some time to provide more in-depth information for you. Some of you might be surprised to learn that the lag you’re experiencing is an expected and necessary part of the open beta test. Contrary to what some of you might believe, the open beta test is intended as a massive stress test, and not just a free demo of the game prior to launch.

Having hundreds of thousands of testers playing the game at this time lets us analyze how well our server infrastructure -- made up of the best, most up-to-date hardware available -- can handle extremely large server populations. In fact, the open beta test is allowing us to simulate having an even greater number of testers spread across even more servers than we currently have up. In terms of concurrency, we’re already seeing servers with twice as much population as we had during the closed beta test, and our total overall concurrency, across all servers, is already rivaling that of the most popular MMORPGs currently available. Keep in mind, also, that this population is distributed across a relatively small number of servers -- again, for the exact purpose of stress testing them.

In general, lag issues are caused when thousands of players congregate in one or two zones on a server. When this happens, the normal communication that comes from the server -- which includes information about every NPC, monster, player, item, etc. in the area -- increases to the point where the flow of data can get backed up.

For those of you who are concerned about server stability and possible loss of character-related information, take heart knowing that the lag you experience when this backup happens is not at all related to stability; it’s more of an issue with how quickly the data is handled. That is, with an excess of communication from the servers, the data remains stable, it just has to wait its turn in line to be processed. Running a massive open beta test like this allows us to steadily optimize how the data is processed.

With half a million people having signed up and been accepted into the open beta test, we have the unique opportunity of being able to fine tune our code prior to release in a way that most other MMORPGs have not. These code optimizations are done server side and do not require players to patch. As more and more testers finish their beta-client installations and start logging on, we’ll be able to do even more analysis and optimization prior to release. While this process brings about a challenge for those of you facing lag issues, it ultimately helps us maintain our schedule of analyzing and optimizing our code for all of our servers, including the ones that have yet to be brought online.

We are looking forward to having hundreds of thousands of players enter the world of Azeroth on November 23, and we‘re grateful that you all have the interest and the patience to help us do this last, sometimes challenging, bit of testing. Your assistance with this will truly help us ensure that World of Warcraft will run as smoothly as possible at launch.

I'm still enjoying myself on the zero-lag server (i.e. the Closed Beta PVP server many have abandoned) :D

Dragne
11-14-2004, 11:30 AM
the lag is bad sometimes, depends on the server you're on. I'm not a fan of paying 20 bucks a month either. Geez you guys are american too, i have to pay like 5 bucks more than you.

RemyJ07
11-14-2004, 06:23 PM
Who had fun with the amazing lag and the killer server deficit this weekend??? I did!!! at one point, only one server was working, not in my time zone, and if was an extreme newb server. I had never used it before, and had to start over. Mistake. The world was literally infested with lvl. 1-10 newbs asking dumb questions and bugging people, and camping out at good leveling places because "it's the cool thing to do." Luckily, the Lag Fairy didn't visit that particular sever until about 2:30 in the morning on Saturday, at which point I attempted to log off, and couldn't.

Astribulus
11-15-2004, 06:35 AM
With the open beta I've finally gotten into the game. Since then I've been playing it incessantly. Having never been I big fan of MMORPGs in the past, I wasn't expecting all that much from this one. I was very wrong. One of the most impressive parts is the expansiveness and variety of the world. Each is beautiful and unique as far as I've seen. I was particularly impressed by the design of the Dwarven city of Ironforge. If you have an account and haven't been there yet, I suggest you visit it just to look around.

I've had a few lag issues, but mostly during high traffic periods in the afternoon. At other times there haven't been problems with the exception of when test server 25 went down.

I've got two characters so far:
Astribulus - Lvl 11 Human Mage
Celeraen - Lvl 12 Night Elf Warrior
If you happen to run into either, feel free to party up. The more, the merrier.

Togusa
11-20-2004, 07:08 PM
For all you people not wanted to shell out and pay the 20 or so dollars a month for a MMORPG the wait is finally over. I don't know if people know of this but a game from the makers of the famous battle.net and the starcraft/warcraft/diablo games are making a new game that comes out this Febuary and it has no subscription fees. As I am currently on a tight budget I can not afford the subscription fees to most MMORPG that is why this games looks so promising. There is always the chance that the game could be crappy, we will just have to wait. Altough it seems very improbable as the makers have quite an extensive resume and great experience, but as many of you know extensive resume + experience = does not always make for a great game. This game is of course Guild Wars and the concept seems compelling but I do not want to type on for hours about why it is compelling you will have to research that part of it. For this you can go to www.gamespot.com or even www.gamespy.com or im sure any other video game related website with up to date information.

Zero
11-20-2004, 07:23 PM
For all you people not wanted to shell out and pay the 20 or so dollars a month for a MMORPG the wait is finally over. I don't know if people know of this but a game from the makers of the famous battle.net and the starcraft/warcraft/diablo games are making a new game that comes out this Febuary and it has no subscription fees. As I am currently on a tight budget I can not afford the subscription fees to most MMORPG that is why this games looks so promising. There is always the chance that the game could be crappy, we will just have to wait. Altough it seems very improbable as the makers have quite an extensive resume and great experience, but as many of you know extensive resume + experience = does not always make for a great game. This game is of course Guild Wars and the concept seems compelling but I do not want to type on for hours about why it is compelling you will have to research that part of it. For this you can go to www.gamespot.com or even www.gamespy.com or im sure any other video game related website with up to date information.


Guild....Wars? *shiver*

Played it a bit, and began hating it within first 5 minutes. I'll stick with WoW, if any mmorpg, thank you. ;)

Dragne
11-20-2004, 07:44 PM
Guild wars was ok, it has its good points and its bad points. I like that the quests had some variation, i dont like that you can only equip 8 skills. I like the graphics, i didnt even hear any music. I like that there was some PvP implemented, i didnt like that everything was instanced. Oh and dont kid yourself, they'll be bringing out expansions probably quarterly for about 40 bucks a pop.

samurai
11-21-2004, 11:59 AM
I got to try out WoW during the open beta, and it was fun for the first few days but quickly turned into another grind for me. A big problem were the quests, I got tired doing the same quests over and over with the only difference being what you kill and what you bring back. Another big problem is the PvP, it's too gear and level dependant. If you were a few levels higher than your opponent and had equal equipment, you were guaranteed to win. If they had better equipment, you'd most likely lose. I know one on one isn't balanced in WoW because the PvP is geared more towards the raids, but the raids had their own problems. It's a numbers game, it was either the alliance having less people and running away, or it was the horde who had less and was running away. I guess I expected too much with WoW being a Blizzard game and all, but it's just more of the same old.

Seidaku
11-22-2004, 03:30 AM
Other than Ultima Online, which I played on and off for a few years, no MMORPG has really "done it" for me. I've always been interested in the prospect of high-end PvP (dating back to my MUD days), but every time I try a new MMORPG the dull tedium of the leveling grind has driven me away.

The highest praise I can give WoW, at this point (having only played the open beta, which was really not enough time to progress to the high end game), is that it makes leveling fun. The quest system, which I will grant you can sometimes consist of large numbers of "kill x monsters" or "find x items," is quite ingenius. Despite the generic nature of many of these quests, they accomplish something subtle yet important: they allow you to level without actively focusing on leveling. You are presented with small, relatively easy to accomplish goals (though, of course, how "easy" it is depends on the quest) which have rewards for completion- in experience, items, and currency. While you go about completing quests, you are gaining experience in the "normal" MMORPG fashion (killing monsters), though that is not what your attention is focused on. Rather, you try to finish the quest (or quests) you are doing, which usually can be finished within a half hour or so. Once you finish your quest, you get a reward immediately(as mentioned above), and can move on to your next quest.

Why is this so much better than the other games out there? Basically it amounts to having a system of managable, short goals rather than large ones. Having to spend 10+ hours killing monsters to reach the next level gets old REALLY fast. Killing monsters can be fun, certainly, but it all too quickly becomes a grind. To compound the issue, you typically don't see any reward for your efforts until you finally reach the next level. For me, having many hours of tedium between rewards sucks. Now, obviously, completing a quest isn't as rewarding as gaining a level, but it is something. Plus, by doing quests, you're actively working towards your next level (questing is much faster for leveling up than your standard monster killing, in my experience), so you still get that big reward at the end.

I certainly recognize that not everyone plays the game wanting the same things I do. To some of you, leveling is leveling, and it is boring. Others couldn't care less about the character advancement, as they're only concerned with roleplaying. For you guys, I expect you'll find WoW no more appealing than any other game in the genre, at least based on the aspects I've been discussing. To each his own, I guess. But for me, without even discussing the rest of the game (and there's a lot of good to be said about it, by the way), Blizzard's method of making character advancement fun is enough for me to give the game a shot. Now, if the high end play doesn't end up materializing, I'll probably have to direct my attention elsewhere. But, Blizzard definitely has a good track record when it comes to post-release work on their games- and that was when they weren't getting paid monthly fees. :)

It is Blizzard's diligence about maintaining and improving their games which allows me to feel confident that the class disparities that have been mentioned will disappear given time. I've not played a druid, but even a moderate amount of forum lurking on the beta boards suggests that they are definitely the weakest class right now. Expect this to change. Though instability in class power can make it annoying to create characters (as you don't want to play a class that sucks now, or might suck after a few months thanks to nerfs), it is a necessary growing pain of every MMORPG. On the plus side, Blizzard is usually quite good about balance issues, so this will hopefully not result in a horribly unfair power distribution.

As far as the durability/reagent thing goes: they're money sinks. Blizzard wants money to remain important in the game, and thus has many, many ways in which you're forced to spend it. I'm fairly apathetic to this situation, though I can certainly see pros and cons to each side of the argument. Still, if having these things can keep money as the backbone of the game's economy (and thus avoid the Diablo 2 scenario, where an extremely rare and saught after item called the "Stone of Jordan" became the principle unit of trade, since gold was worthless), I'm fine with it. Paying these little costs has not been, in my experience, particularly nasty. Repairing a fully durability depleted set of equipment can be pricey though, which is why they changed that aspect of the death penalty in the last patch. (Losing durability is really the only penalty for death, other than the time it takes you to run back to your corpse)

I might as well talk about the one thing I really don't care for about the game at this point: group xp. The social aspect of MMORPGs is extremely important. Soloing can be fun, but it's nothing compared to getting a bunch of your buddies together to go out and adventure. Thus, I'm a little disappointed that they actually seem to discourage it with their group xp system. Basically, right now, if you are in a group and you kill a monster, the xp for that monster is divided evenly amongst the group. Seems fair, right?

Well, not really when you start to consider a few things: Unless your group is killing monsters at an extremely fast rate, you're going to get less xp than you would killing monsters by yourself. If you're in a group of two, you have to kill twice as many monsters in a period of time as you could by yourself in order to get the same amount of xp. If you're in a group of 4, you have to kill 4x the monsters. And so on. This simply won't happen unless you all kill monsters individually, which kind of defeats the point of grouping. Also, by having the whole group killing monsters in the same area, it runs out of monsters much more quickly than it would if you were fighting solo. Oh, and high level monsters don't actually give you very much more xp than monsters of your own level (I assume to prevent unfair leveling advantages if you have help from a high level player), so you can't make up the xp difference by taking on harder monsters.

Though the group xp thing is a concern for me, it isn't really as big a deal as it could be. As I mentioned above, the main way to level is to do quests, which are (in many cases) easier to do with a group (and quest xp is NOT split between the group). Thus, the lower monster xp isn't a big deal for questing. Also, Blizzard states on the official World of Warcraft page that they are looking into group experience, suggesting that this system will be improved in time.

Anyways, I'm sure I've now bored a heck of a lot of people, so I'll stop now. To sum up: Me likey WoW.

Eek
11-22-2004, 06:37 AM
World of Warcraft is set to hit stores tomorrow. :XD:

A roommate of mine who played during the closed and open beta suggested that I shouldn't buy the game for at least three months; specifically, he said that Blizzard still has numerous bugs, plenty of lag, balancing issues, and a lot of the PvP rules to hammer out. So I won't be buying the game tomorrow... but I'll pick it up on Wednesday or Friday when I'm at home for Thanksgiving. I'll post which server I'm on and my character name when I get on.

ltj2002
11-24-2004, 03:33 PM
:O!!!! Eekz, you should join East Coast server Medivh. :D

Me and SB are on there, we need to rally the AA stuffs so that we can make uber raid parties.

Dragne
11-24-2004, 03:38 PM
no! not east coast!! well whatever it doesnt really matter i guess. I'm going pacific or central probably, that is if i can ever log in and actually PLAY. Hopefully everything gets fixed in a week and they give us another extra free month.

I have characters on tichondrias and arthas but i dunno what server i'll end up on currently.

Seidaku
11-24-2004, 07:14 PM
Server Hellscream (Central) is the place to be, FYI. All of the cool people are there.

Eek
11-25-2004, 05:09 PM
:O!!!! Eekz, you should join East Coast server Medivh. :D
I'll pick up World of Warcraft sometime tomorrow or this weekend, but I won't be able to play it until I get back from Thanksgiving break. Oh, and I'm only planning on joining a PvP server. I don't care if Blizzard hasn't worked out the PvP rules and rewards stuff yet; I just want to play PvP so I can pwn many peoples.

Dragne
11-25-2004, 08:31 PM
http://img122.exs.cx/img122/1864/WoWScrnShot_112504_221936.th.jpg (http://img122.exs.cx/my.php?loc=img122&image=WoWScrnShot_112504_221936.jpg)

Eek, before its too late join me and van on tichondrias! pvp pacific server!

Eek
11-26-2004, 10:13 AM
http://img122.exs.cx/img122/1864/WoWScrnShot_112504_221936.th.jpg (http://img122.exs.cx/my.php?loc=img122&image=WoWScrnShot_112504_221936.jpg)
Your level 15 rogue reminds me way too much like Feitan from Hunter X Hunter.
Eek, before its too late join me and van on tichondrias! pvp pacific server!
Before it's too late? I never knew there was a time/player limit on joining a server. Anyways, I'll get to World of Warcraft when I can; give me time! :p

Eek
11-27-2004, 08:44 PM
No, I'm not double posting.
Eek, before its too late join me and van on tichondrias! pvp pacific server!
Tichondrias has a high server load. I'm starting my first character on the East PvP server Shadow Moon.

Dragne
11-28-2004, 04:58 PM
heh, start a character on tichondrias when you can/wish to, thats the server i'll be on 99% of the time :D dunno where the heck the hamster has disappeared to.

Eek
11-29-2004, 01:12 AM
Well, my rogue is level 16 now, and I don't intend on stopping her from beating plenty of ass. I'll get onto Tichondrias sometime in the future when I feel like starting a new character, but for now, she's just too much fun.

ltj2002
11-29-2004, 06:40 AM
You guys should join me and SB on Medivh on East Coast!

I'm only a 14 Rogue. ;p But SB is a 28ish warlock right now. :D

Btw, on the normal servers you can still do some PvP. >.> Friends of mine went to a starter city and pwned some n00b orcs. xD

twinkletoes
11-29-2004, 11:49 AM
me and mugs got our hands on WOW today. should be installed around 8pm est. see you on medivh. :computer:

ltj2002
11-29-2004, 05:30 PM
:D!!!!! Twink!!!! >_> Post your names on the server you lovable foo. XD And just for reference, we're on the Alliance side! So if you go Undead, imma have to kill you. X3

Other people should post on here about servers/levels

Mugs
11-29-2004, 10:42 PM
Well after the servers decided finally come back up me and twink got on I'm a 6 paladin atm and he's a 4 priest. I wandered into something strange shortly after I arrived.

Zero
11-29-2004, 11:02 PM
Well after the servers decided finally come back up me and twink got on I'm a 6 paladin atm and he's a 4 priest. I wandered into something strange shortly after I arrived.

Ha. That's nothing.

The night before the (apocalyptic) end of the beta, dozens of alliance members were selling off most of their items, stripped off their clothing, danced in front of the IF bank, and drank booze like there was no tomorrow. :D

Yurika Star
11-30-2004, 12:03 AM
Ha. That's nothing.

The night before the (apocalyptic) end of the beta, dozens of alliance members were selling off most of their items, stripped off their clothing, danced in front of the IF bank, and drank booze like there was no tomorrow. :D
Thems was good times.

But whilst y'all was dancing and drinking I was on a suicide mission to dance for Thrall!!

http://img92.exs.cx/img92/170/WoWdancewiththrall.th.jpg (http://img92.exs.cx/my.php?loc=img92&image=WoWdancewiththrall.jpg)

Eek
11-30-2004, 06:39 AM
I guess I'll start a warrior on Medivh, but don't expect me to play all that often. I'm having too much fun as it is with my level 20 rogue on Shadow Moon.

Elric
11-30-2004, 06:55 AM
I should try the came since I do like MMORPGS overall (just got bored with the super medival stuff)

I Know a friend of mine is playing it so I should come over and see hows its like. Just slightly bitter I gave him 500k on Ragnarok online and left the game to go play WoW.

Never does anything for me and never repay his debts *grins*

twinkletoes
12-01-2004, 07:50 AM
sb and ltj what are you names? mugs is well 'mugs', and im 'tiddlywinks'

Sleeping Buddha
12-01-2004, 08:48 AM
ltj is Aerion, I'm Alouette.

Zelkiiro
12-23-2004, 04:36 PM
Well, I recently got a hold of World of Warcraft ("got a hold of" as in "borrowed from a friend"). I, myself, have 2 characters...2 very pathetic characters...

Krusk - Lv. 8 Orc Warrior
Zelkiiro - Lv. 7 Night Elf Druid

overlord
12-25-2004, 05:56 AM
i've got a level 15 night elf hunter named Shukun on blackrock
(started thursday night)

i wish everyone i knew was just on one server. :(

Zero
12-25-2004, 04:09 PM
I'll have the game by January 3rd or 4th, and I'll probably be on the Tichondrius server as a member of the Horde. Haven't decided on names as of yet.

Airman
12-31-2004, 10:44 PM
*Update* I now have four fun characters!

Fopor, human warrior, level 20, Bleeding Hollow

Kamora, human rogue, level 5, Bleeding Hollow

Calgros, tauren druid, level 19, Mal'Ganis

Adelyn, undead warlock, level 13, Mal'Ganis

Sashi-senpai
01-14-2005, 07:12 AM
I play on Uther.. All low lvl chars, I just started. I have a 16 NE hunter, 3(lol)Human Priest, 8 Human Warlock, 10 Tauren druid...I love those funny cows.

Zelkiiro
01-14-2005, 10:09 AM
Update!:

Zelkiiro, Night Elven Druid, Lv. 17 - Darkshore
Valkan, Undead Warrior, Lv. 6 - Tristal Glades

Zee'd
01-14-2005, 06:43 PM
Look for me in Bleeding Hollow and WhisperWind. Both are named TargetBoard...

(levels as of time of post)
lvl 25 Human priest (BH)
lvl 12 Night-elf Fighter (WW)

overlord
01-14-2005, 06:53 PM
my better character... (http://wow.allakhazam.com/profile.html?16622)

Sleeping Buddha
01-16-2005, 11:16 AM
Me (http://wow.allakhazam.com/profile.html?26573)

Sashi-senpai
01-16-2005, 12:03 PM
Here's some of my pretty screenies.
The moon (http://www.romarketplace.com/moon.jpg)
Gryphon 1 (http://www.romarketplace.com/gryphon.jpg)
2.. (http://www.romarketplace.com/gryph1.jpg)
3... (http://www.romarketplace.com/gryph2.jpg)
and 4! (http://www.romarketplace.com/gryph3.jpg)
A screen from the human begining cut scene (http://www.romarketplace.com/cut.jpg)

jiffyjimbothe3
01-20-2005, 08:48 PM
Sry to bring this back up, but its better than creating a whole new thread i suppose

:( im assuming that since this is a MMORPG you would have to pay some sort of fee to play it? Cause it looks really cool, and im a big fan of Warcraft, but im not gonna pay that. :yuck:

Zero
01-20-2005, 09:02 PM
Sry to bring this back up, but its better than creating a whole new thread i suppose

:( im assuming that since this is a MMORPG you would have to pay some sort of fee to play it? Cause it looks really cool, and im a big fan of Warcraft, but im not gonna pay that. :yuck:

It's the price of (quality) MMORPGs. What else can be said?

Yurika Star
01-20-2005, 11:35 PM
Yee, I think it's 15$ a month, right? Not sure being EU.

But yea, to take part in this huge world with so much stuff it costs some $$.

But if you're willing to do it, wait till the servers are sorted out >_>

Sashi-senpai
01-21-2005, 03:52 PM
Yeah..it's $15. WoW is really fun, though. Beautiful graphics, and lots of detail. Also, GMs actually LISTEN to you, and are very aggressive on keeping botters and cheaters out. That's the great thing about WoW: Botters don't come back. Why? They ban their CD key, which means they'd have to pay another $50 to buy another game.

KingMissile9
01-21-2005, 03:58 PM
CIty of heroe's is better in my opinion

Zero
01-21-2005, 05:32 PM
CIty of heroe's is better in my opinion

http://www.machall.com/index.php?strip_id=303

Yurika Star
02-15-2005, 08:17 PM
Whee, just came out in Europe on Friday.

lvl 22 Ud Priest - Murad - Al'Akir

I'ts fun, but there are some idiots who don't udnerstand the fact that i'm support.

No, theres a reason I'm not casting offencive spells, to save your dumb ass >_<

KingMissile9
02-16-2005, 07:49 AM
I like being in the middle of the fray. I'm playing an RP and I get to be a viking and so far I've killed 25 people been arested and broken free in just 3 sittings

Zelkiiro
02-16-2005, 09:10 AM
Right now, due to server problems, I had to start over again at level 1...it sucks...

Zelkiiro: Lv 16 Night Elf Warrior
Krosk: Lv 11 Orc Hunter
Raygord: Lv 5 Human Mage

Pathetic...

Kei
02-18-2005, 12:41 PM
Got it the other day.

Name: Kei (Duh)
Race/Class: Night Elf Hunter
Server: Blackhand
Level: 23

~Kei

Sleeping Buddha
04-05-2005, 10:17 AM
For anyone that still plays the game and cares...

Onyxia Down! (www.heroicfew.net)

Kei
04-05-2005, 10:26 AM
For anyone that still plays the game and cares...

Onyxia Down! (www.heroicfew.net)


Grats! I just hit 50 with my Hunter, can't wait to get into big raids like that.

~Kei

Zelkiiro
04-06-2005, 08:41 AM
Update!!

Realm: Zul'jin
Zelkiiro, Level 34 Night Elf Warrior
Minotaurus, Level 12 Tauren Druid

Realm: Shadow Council
Zelkiiro, Level 6 Night Elf Priest
Ganon, Level 4 Undead Warlock

Gatts
04-22-2005, 11:26 PM
Minor Spoilers for those who don't want to hear anything about end game content.
After what seems like an enternity of raid lockouts, server crashes, and other frustrating difficulties, my guild spawned Ragnaros in Molten Core. It was a pretty exciting event especially since we are the first Horde guild on Shattered Hand to accomplish this feat.
http://img243.echo.cx/img243/9506/rag39km.jpg (http://www.imageshack.us)
Here is Majordomo Executus before spawns Ragnaros. Notice how large he is compared to player characters.
http://img253.echo.cx/img253/1030/rag13cs.jpg (http://www.imageshack.us)
After talking to Majordomo, he begins summoning and Ragnaros erupts out of the lave.
http://img253.echo.cx/img253/1637/rag24th.jpg (http://www.imageshack.us)
Ragnaros at full size after being summoned. Notice how miniscule Domo looks next to him.

Ragnaros is everybit as mean as he looks, and he has some nasty attacks that can take out most players in a single hit. Tonight was our first attempt on him, and we got him down to 70%. There is a lot more to say about the encounter, but I don't want to spoil it. It was a lot of fun, and Ragnaros is an incredibly cool final boss for Molten Core.

Zelkiiro
04-23-2005, 04:56 PM
Yar, there be an update! Yar!

Realm: Zul'jin
Zelkiiro, Level 38 Night Elf Warrior
Minotaurus, Level 12 Tauren Druid
Judeau, Level 12 Night Elf Rogue

Realm: Shadow Council
Same old, same old.

Zero
04-25-2005, 04:51 PM
For the Shamans out there who abhor the new design of the Pauldrons of Elements (I personally like 'em, but eh, to each his own), you might be entertained by this (http://www.stickyicky.net/mag/shamanshoulders.jpg). :D

Zelkiiro
04-26-2005, 08:44 AM
I saw those pauldrons when I was running errands for my sister with her character, Dulren. I performed the proverbial double-take. It took me a while to realize that these things sticking out of this orc were shoulderpads and not malignant tumors.

Sleeping Buddha
04-26-2005, 11:43 AM
Congratulations Gatts.

My guild spawned Ragnaros this Sunday, but Medivh's attention was focused on Ascent as they were the first to kill Ragnaros server wide. Anyhow, we're the 4th guild on the Medivh server to spawn Ragnaros. Ascent was first, followed by Fury and Vindication. It's great knowing that Ascent was the first ones to kill Ragnaros, they're an amazing guild in all respects.

Zelkiiro
08-11-2005, 01:59 AM
Oh, boy...another update...

Realm: Zul'jin
Zelkiiro, Level 58 Night Elf Warrior (I got a Skullforge Reaver! ^^)
Minotaurus, Level 26 Tauren Druid

Kitsurai
08-11-2005, 02:54 AM
Watched a 60 pally solo a 61 elite mob...and yet we shammies own them 107% of the time 1v1 so they cry to nerf us...something just doesn't click here x.x

Oh thank you lord they are buffing Cat Form.

Udai
08-12-2005, 04:51 AM
bah, cat form, druids dont need much help, especially against us poor rogues. I think undead priests need a swift kick in the ass to be honest, second DOT is a little overpowered, especially compared to Trolls curse of weakness . . .

Zero
08-12-2005, 10:27 AM
bah, cat form, druids dont need much help, especially against us poor rogues. I think undead priests need a swift kick in the ass to be honest, second DOT is a little overpowered, especially compared to Trolls curse of weakness . . .

So says the rogue :rolleyes2

Azazis
08-22-2005, 10:29 AM
Ahh WoW. My destiny =p The game is very entertaining.
At this current time my characters are:

Realm: Skullcrusher(EU)
Hiru: Level 60 Troll Warrior
Bjork: Level 30 Orc Shaman
Arya: Level 30 Undead Rogue
Oprah: Level 30 Tauren Hunter
Azazis: Level 35 Undead Warlock

Realm: Vashj (EU)
Nort: Level 41 Gnome Mage
Celindre: Level 30 Human Paladin
Lilandre: Level 30 Nightelf Druid
Rachy: Level 30 Dwarf Priest

I tend to level really fast. Doing my lock from 30 to 40 this week. Then to the others in the coming weeks. PVP servers ftw

bobthevicious
08-24-2005, 12:14 PM
there are new servers up unless anyone didnt notice. on dark iron someone got to level 60 in less than a week, i feel bad for him cus he will be waiting for a loooong time to do any dungeon raids. also i feel bad for him because he is obviously an insomniac =D

Baky
04-13-2006, 08:27 PM
Realm:Gurubashi
Baky: Lvl 27 Night Elf Hunter

Forgot the names of the others, I try to focus most of my playtime into this file. (Obviously Im newer to the game)

jiffyjimbothe3
04-15-2006, 02:22 PM
Realm: Spirestone

Carlo: Lvl 24 Human Paladin

I have not made any other characters so far, but I plan to sometime in the future.

The last couple of days, I have been farming the wetlands trying to find a Tiny Crimson Whelping, but so far I have had no luck at all.

kyubichan
04-16-2006, 11:22 AM
Hello. I haven't played WoW, but it'll be released locally next year. My professor, who's going to be a GM (so he says), suggested we try it out. And so, I ask ye fellow members of AA:
How does it play? Is it a grind game?
How is it any better than other MMORPGs out there?
How will you compare it to RF Online and Ragnarok? (reason for this question is that these are the two MMORPGs I am currently playing, and I would like a comparison of the gameplay and graphics against these two)

A link to reviews would be a some help, but it would be better if one of you guys could share first hand comments about this game. Thanks.

jiffyjimbothe3
04-16-2006, 12:14 PM
Hello. I haven't played WoW, but it'll be released locally next year. My professor, who's going to be a GM (so he says), suggested we try it out. And so, I ask ye fellow members of AA:
How does it play? Is it a grind game?
How is it any better than other MMORPGs out there?
How will you compare it to RF Online and Ragnarok? (reason for this question is that these are the two MMORPGs I am currently playing, and I would like a comparison of the gameplay and graphics against these two)

A link to reviews would be a some help, but it would be better if one of you guys could share first hand comments about this game. Thanks.

Well, the only other MMORPG I have ever played is Maple Story, and WoW is quite different from it.

The gameplay is similar to that of Star Wars: Knights of the Old Republic, if you have ever played that, only its online. Here is a link to the IGN review.

Review (http://pc.ign.com/articles/572/572070p1.html)

They gave it a 9.1, but I would give it a higher score than that, simply because of the sheer amount of things that you can do.

Syner
04-16-2006, 12:18 PM
These Pics were taken when I used to play on a Private Server, Hence is why my level is higher than the Cap.

Ragnaros

http://img.photobucket.com/albums/v165/Cloudslayer/World%20of%20Warcraft/WoWScrnShot_112605_155255.jpg
http://img.photobucket.com/albums/v165/Cloudslayer/World%20of%20Warcraft/WoWScrnShot_112605_155913.jpg
http://img.photobucket.com/albums/v165/Cloudslayer/World%20of%20Warcraft/WoWScrnShot_112605_154824.jpg

I also have some pics of Onyxia and the front entrance to her lair if you wish me to upload them too

also please note we was not in a Raid Group, it was a party of 5 lol

Just letting you know I nolonger play on the Private Server I now play on the offical server on the Twisting Nether realm as a Tauren Shaman

an addition to the pics real quick for all the mage players out there..

http://img.photobucket.com/albums/v165/Cloudslayer/World%20of%20Warcraft/WoWScrnShot_112705_015302.jpg

This is the complete Arcanist Epic Gear Set

just letting you take a sneak peak of it ^^

kyubichan
04-19-2006, 01:19 PM
Thanks for replying to my query ^^ I think I'll check out WoW if I'm not too busy with my thesis next year.

Zirilan
04-25-2006, 10:25 PM
Realm: Bloodhoof
Race: Tauren
Class: Hunter
Level: 60

That's about it, I refuse to spend the amount of time on this game that having multiple characters requires, at least at this point in time.

Syner
04-26-2006, 03:56 AM
I forgot to post my characters lol

Server: Twisting Nether (RPPVP)
Character: Yayerk
Class: Shaman
Level: 24

Server: Twisting Nether (RPPVP)
Character: Thrati
Class: Hunter
Level: 3

Sage Brushfire
04-30-2006, 04:15 PM
think i posted here before but i switched servers so here is my new info

Server: Laughing Skull
Character: Mairas
Class: Mage
Level: 50

Kei
04-30-2006, 04:19 PM
Server: Blackhand
Characters: Kei (60 hunter) Sigismund (60 Priest) Scrub (30 Rogue) Fluffums (26 Druid), Greed (24 Rogue), Baroque (24 Warlock), Kaizoku (24 Warlock).

Yes. I have alot of low 20 characters.


~Kei

Liegenschonheit
04-30-2006, 04:28 PM
Fluffums? Awesome name for a druid, especially one in cat form.

I miss WoW, but being poor has it's disadvantages. Hopefully someday I shall return.

(RIP Rosiel, 45 Druid, Blackhand & Alts)

Kei, give the clan my love and best wishes, when you get a chance. I miss everyone T_T

Kei
04-30-2006, 04:29 PM
Yeah, Fluffums is the character I'm leveling with Kat. She has a mage that level also we play together.

~Kei

Sleeping Buddha
05-03-2006, 10:52 PM
Server: Medivh

http://img392.imageshack.us/img392/2615/wowscrnshot0504060121035ud.th.jpg (http://img392.imageshack.us/my.php?image=wowscrnshot0504060121035ud.jpg)

My Warlock. Still trying to kill Twin Emps to get my Acolyte staff, but that one will have to do.

http://img392.imageshack.us/img392/6958/wowscrnshot0504060112071df.th.jpg (http://img392.imageshack.us/my.php?image=wowscrnshot0504060112071df.jpg)

Obligatory Rogue for farming purposes.

jeff--
05-06-2006, 12:32 PM
I try not to play too much during school because it is so addicting, but I have a level 13 Night Elf Warrior, Feanor, on the malfurion realm, and a new character, a level 6 Tauren druid on the dark iron server. This summer i'll be playing all the time.

Zelkiiro
05-06-2006, 12:56 PM
***UPDATE!!!***

Realm: Zul'jin
Minotaurus, Level 60 Tauren Druid
Armorum, Level 35 Undead Warrior
Maloseria, Level 6 Undead Priest

Realm: Kul Tiras
Erfana, Level 21 Night Elf Hunter
Zelkiiro, Level 20 Night Elf Rogue

The level 60 Night Elf Warrior in Zul'jin has been deleted due to massive amounts of sheer Alliance boredom.

Arc
05-08-2006, 01:36 PM
Jeez, Sleeping Buddha those are two sweet characters. :P My first character, I levelled to 34 before I decided to re-roll on a server with my friends. We're hoping to create an end-game guild when we hit 60.

Kei
06-10-2006, 02:46 AM
http://i3.photobucket.com/albums/y89/kei_neko/HolyCrapHunter.gif


Just finished it tonight.

Shut up about the shoulders, my FR gear is on.


~Kei

Sleeping Buddha
06-12-2006, 01:12 PM
http://img509.imageshack.us/img509/9528/screenshot38lc.jpg (http://imageshack.us)

Got my staff a few weeks back.. Too bad it didn't see much use, selling my account. =/

Kalith
06-15-2006, 12:58 AM
Server: Bronzebeard
Character: Falore
Class: Priest
Level: 60

Vestments of Devout 8/8
Vestments of Prophecy 8/8

http://ctprofiles.net/1370485 =)

edit: Guild has finished MC and we are moving on to try BWL now.
Syner - those pictures are nuts, i always wanted to screw around on a private server

Syner
06-15-2006, 09:01 AM
Server: Bronzebeard
Character: Falore
Class: Priest
Level: 60

Vestments of Devout 8/8
Vestments of Prophecy 8/8

http://ctprofiles.net/1370485 =)

edit: Guild has finished MC and we are moving on to try BWL now.
Syner - those pictures are nuts, i always wanted to screw around on a private server

http://img.photobucket.com/albums/v165/Cloudslayer/World%20of%20Warcraft/OnyxiasLairEntrance.jpg

http://img.photobucket.com/albums/v165/Cloudslayer/World%20of%20Warcraft/OnyxiasLairEnemies.jpg

http://img.photobucket.com/albums/v165/Cloudslayer/World%20of%20Warcraft/OnyxiaView3.jpg

http://img.photobucket.com/albums/v165/Cloudslayer/World%20of%20Warcraft/OnyxiaView2.jpg

yes I tried to solo Onyxia while on that private server, one hit by her cost me alot of health lol

I just wanted pics though so enjoy


MOD EDIT: No Stretching the forums. Link to large images. Woohoo! I actually have power here now! ~Mana

Kalith
06-16-2006, 10:54 PM
hehe, you are so about to be raped by ony =P

Syner
06-17-2006, 08:04 AM
hehe, you are so about to be raped by ony =P


TWO HITS MAN!!! TWO HITS lol


oh well I accomplished something by just seeing ony lol :D


5-Man Partied Lucifron, Ragnaros and a few other MC bosses while on that server