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Anime
Expo 2004: Part I
After reading all about
Mike Tatsugawa's comments regarding Anime Expo and the Society
for the Promotion of Japanese Animation in April of 2003,
I became curious and eventually compelled to see the convention
for myself.
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Otaku
unite!
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Day Zero
After walking off
my flight, a quick look around and a phone call got me my AX
boyos: a7m4, an Anime Academy student, and his friend,
Ben. After getting lost in Anaheim for a bit, we made it to
our hotel: the Anaheim Hilton.
With some rousing to
get Ben up, we went to the Anaheim Convention Center (ACC)
at 4:45 pm, where I went in search of my press pass, and a7m4
and Ben stood in the registration line. An hour after initially
being given the run-around by AX staff members who didn't
know where I should go (Edit: It's déjà vu
all over again... - Kain)... this sounds familiar... my
press pass was in my possession as well as a bag filled with
goodies, or rather, what I presumed to be goodies. Upon closer
inspection of the goodies, I found some important material
(a press kit, a "pocket" guide and a program guide),
but most of it was useless junk (a thirteen-month-old copy
of NewType USA, numerous fliers and press releases for anime
I didn't care about, a Scion magazine, etc.).
In the following hours,
I stood in line with a7m4 and Ben, waiting for them to get
their membership badges. This gave me adequate time to talk
to numerous otaku, get myself better acquainted with my roommates
and even squeeze in a few games of Hearts. Before we left
the Registration Hall, I looked around and had to feel sorry
for the hundreds of anime otaku who wouldn't make the 10:00
pm deadline; most of them would have to come back the next
day, unless the AX staff decided to ignore the deadline and
continue processing people.
And thus, July 1st came
to an end, but AX had yet to begin.
Day One
For me, the
first day of AX 2004 began at 7:58 am on Friday morning with
me staring down an alarm clock that was set to go off in two
minutes. After shutting it off, I took some time to update
my report and then to take a more thorough look at the schedule
to find panels and events I'd be interested in.
Afterwards, I went off
to the press room while a7m4 and Ben got in line for opening
ceremonies. I was to show up at the press room at 9:30 am
so they could walk members of the press over to the opening
ceremonies as a group, and although I arrived at 9:45 am,
it appeared that I'd missed the boat and another wasn't coming.
So I decided to find opening ceremonies myself, which wasn't
difficult; follow the line of people.
Opening Ceremonies were
supposed to begin at 10:00 am, and although I arrived at 10:10
am, it didn't start for another twelve minutes. When things
did get kicked off, Master of Ceremonies Stephanie
Fernandez introduced Celebrity Master of Ceremonies Yoshimura
Reina, and both women spoke about the success of the first
Anime Expo Tokyo. Then things were turned over to SPJA chairwoman
Jennifer Pon, who gave a short and nervous speech (she even
admitted that she wasn't used to public speaking), and then
gave the podium back to both Masters of Ceremonies. Next,
the J-Pop star MIQ took the stage and sung a song of hers,
and I must admit that it was pleasant to listen to. Afterwards,
John Taylor from City of Hope, a nonprofit charity and medical
research foundation, came and encouraged people to participate
in the SPJA Charity Auction on July 5th and to enjoy the Matsuri-themed
festivities. What followed was a dabble into what Ishida Yoko's
concert would contain; she sung Takaramono, the opening
theme song for Ai Yori
Aoshi: Enishi. I was honestly impressed by her voice
because it sounds so much better in person than in an anime.
When the Masters of
Ceremonies took the stage once again, they turned things over
to Kamiya Akira and several of his students from the Nippon
Engineering College, a school that trains animators and seiyuu.
By using silent clips from an episode of Galaxy Angel,
Akira and his students performed a demonstration of Japanese
dubbing. Following that, MIQ and Ishida Yoko both performed
Cruel Angel's Thesis, the opening theme song to Neon
Genesis Evangelion; there were a lot of otaku that
suddenly turned rabid upon hearing the first few seconds of
the song. Then the Masters of Ceremonies began introducing
the numerous guests of honor, amongst which were Maruyama
Masao, Murata Range and Kimura Shinichiro. To my surprise,
no American guests were introduced. The Opening Ceremonies
ended at 11:38 am, and everyone was quick to disperse throughout
the convention center.
I would've attended
the Under 17 focus panel at 1:00 pm, but that was canceled.
I strolled on over to the Anaheim Marriott to see the showing
of the first two episodes of Azumanga
Daioh. On the way there, I ran into a7m4 and Ben.
However, we turned around as soon as we realized that the
voice track was the English dub. Now, I like a good English
dub as much as anyone else, but there are some anime that
cannot be translated without losing what made it so special
in the first place, and Azumanga
Daioh is one of them.
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Alphonse
lost at AX
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We made off to the Dealers
Room and walked in at 12:35 pm. Much like at Otakon
2003, it was basically the largest room in the entire convention
filled with anime, manga, lots of fancy anime company banners
and booths and a plethora of free giveaways (that turned out
to be mostly preview manga filled with advertisements). It was
nice to look through everything, but it's like being a kid in
a candy store; you can look, drool and wish, but can't get everything
you want. On top of that, I couldn't find any Berserk manga
being sold by any of the retailers.
Before I realized it,
the Voice Acting panel with Kamiya Akira had begun
and
I was late! I arrived at 1:15 pm, and although it began at
1:00 pm, I don't feel I missed anything important other than
introductions. I expected the panel to be seiyuu talking about
the anime industry and their jobs, but instead, it was regular
otaku dubbing the clips of Galaxy Angel (the same clips
that had been used during Opening Ceremonies) with a romanji
script. In a roundabout but entertaining way, Kamiya taught
everyone who attended the panel the methods used for good
voice acting. It was definitely an interesting panel to attend,
but I found it odd that he wasn't included as one of the Japanese
Guests of Honor.
Next, I found myself
at the Chibi Masquerade, a mini masquerade for younger children
and other people who didn't feel like performing in front
of a few thousand people. Although scheduled for 2:00 pm,
it began at 2:21 pm. However, the great host, named Daryl,
made those twenty-one minutes fly buy with plenty of laughs,
but made sure that there were plenty for the rest of the show.
I'll be honest: the performances were a mix of good and bad
cosplaying, but everyone did their best and had fun, and that's
what counts the most. Features included San from Princess
Mononoke, Mario and Luigi from Super Mario Brothers
and Yoko from The
Twelve Kingdoms. Although it was slated for two hours,
the Chibi Masquerade ended more than an hour earlier than
scheduled; I left the room at 2:58 pm and it was barely forty
minutes long.
I wandered about for
a bit and came back to the Dealers Room at 3:07 pm. I did
a more thorough look-see of many booths, including the ones
for Tokyopop, Bandai, Viz, Geneon and ADV. There were many
deals to be found, but there were many better ones at the
independent retailer booths, amongst which I found Berserk
volume 2 for a great price. I briefly considered playing at
the Ragnarok Online booth, but the pre-made character builds
weren't the best and, more importantly, I was late for the
Ishiguro Noburo panel!
I got to the Ishiguro
Noburo panel at 4:17 pm. When I got seated, the well-known
director of Legends of the Galactic Heroes and Macross:
Do You Remember Love? was giving an interesting overview
of his past year since AX 2003 and then proceeded to invite
a coworker of his up to the stage where he showed off concept
art for an upcoming anime based upon a book series called
"Titania". Then they spoke at length about the difficulties
of producing anime in a profit-driven industry and their success
regarding past and famous works. And twice in the same day,
I had met an important member of the anime industry who was
not listed as a Japanese Guest of Honor. The panel ended at
5:06 pm, but I stayed for the next panel.
The FUNimation Presents:
How Anime Comes to the U.S. panel was a behind-the-scenes
look, led by FUNimation representative Lance Heiskell, at
how anime makes the trip across the Pacific, eventually to
the VHS or DVD that you buy at a store. There was no Q&A
session because he answered just about any and every question
imaginable with his comprehensive outlining. The panel finished
at 6:01 pm, but I stayed afterwards to exchange a few words
with Lance. It's panels like these that make you wish you'd
brought along a camcorder just to get everything!
My next stop became
Anime Singled Out at 7:32 pm. The show was worth a few hearty
laughs, but it was as cheesy as the show that inspired it;
the same concept was used but with anime-related questions.
I made the wise move of leaving at 7:50 pm, attending the
Anime Music Video Contest at 7:58 pm. Normally, I would skip
an AMV contest, but these AMVs were already cut down to a
top seven in four categories, and there wasn't anything else
worth attending for the rest of the evening. Actually getting
into the main auditorium was a challenge all on its own, and
I'm surprised I actually got in, even with a press
pass.
Although the contest
itself started at 8:50 pm, the time between my arrival and
the beginning was filled with some good AMVs from past AX
contests, the best of which was clips of RahXephon
set to Must Be Dreaming by Frou Frou; very high quality.
Over the next several hours, there were twenty-seven AMVs
shown, and despite the fact that the wheat was separated from
the chaff, they were still a mixed bag as far as quality is
concerned, but I do believe that the good outweighed the bad.
However, one was disqualified because the AX staff couldn't
properly play it. My favorite was from a Rock Lee versus Gaara
fight from Naruto set to Next by Nexus. The
contest itself ended at 11:22 pm and I left the ACC to return
to my hotel room.
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Taka,
ukulele-playing translator
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Day Two
I arrived at the
ACC at 9:31 am and got into the Murao Minoru panel at 10:01
am. He's well known for his character designs in Last
Exile and Submarine 707R. In a nutshell, the
panel was entirely a Q&A session, but that's not bad at
all since it opens Japanese guests up for regular con-goers
to unknowingly probe them for new information. He announced
that he was working on a manga based on Burst
Angel but set before the anime itself. However, it was
more interesting to hear about how character designs for an
anime are eventually finalized from the beginning, differences
when working on anime and manga and the level of intra-company
competition that exists between producers. Afterwards, there
was a raffle for Submarine 707R mouse pads and toys.
I made a quick getaway
to the AnimeNation Entertainment panel, led by Gene Field
and John Oppliger. As I arrived at 11:05 am, they began by
showing trailers for both of their current acquisitions, Risky
Safety and Miami Guns. They then proceeded to show
two more trailers for their recently acquired anime, Jungle
wa Itsumo Hale Nochi Guu and Jungle
wa Itsumo Hale Nochi Guu Deluxe!, but they'll be released
in the United States under the name Haré + Guu.
They expect to eventually license the third series, Jungle
wa Itsumo Hale Nochi Guu Final, but these two title acquisitions
are already a big boost for this up-and-coming company in
the anime industry. After their title announcements, they
spoke about how they plan on opening an online anime DVD rental
store in the coming weeks, and then they opened the panel
for Q&A. Although many AnimeNation forum-goers were in
the audience and were asking many interesting questions and
being given equally interesting answers, I had to bail at
11:28 am lest I not make it to the Murata Range panel. Regardless,
the panelists and the company definitely had a strong by-fans-for-fans
feel, and I hope they don't lose that ever.
As it was, there was
a lengthy line for Murata Range's panel, and I got in the
room a few minutes after the panel began. He's well known
for his character designs in Last
Exile and Blue
Submarine No. 6, and he provided a lot of insight
into the creation process for his characters. He then spoke
quite a bit about how his clothing designs have practical
uses in anime and real life, how his designs contribute to
an anime's world and atmosphere and just how it feels to see
people cosplaying as characters he made. He also spoke about
his books, "Futurhythm" and "Re Futurhythm",
and the visual references from history that he uses in his
designs. The panel ended at 12:34 pm, and there was a raffle
afterwards for Range's autograph even though he was scheduled
the next day to do autographs in the Dealers Room.
I left the panel and
arrived at the Dealers Room at 12:44 pm for a quick look through
a few booths before I came back for the Murata Toshiharu.
He's known primarily for being the character designer for
Hellsing,
Blue Submarine No.
6 and Burn-up Scramble, but he's also done
mechanical designs for GetBackers
and Gad Guard. The panel began at 1:05 pm, and Toshiharu
spoke about how character design work for anime can be difficult
even if there's a preexisting manga and how mechanical designs
are far easier for him than characters. However, Toshiharu
was a deviation from the normal Japanese Guest of Honor; he
was very serious and brutally honest about everything. He
didn't sugar coat his thoughts and feelings when asked some
questions. For example, he said that anime fans shouldn't
get into the industry unless they want anime to become a job
and not merely a hobby. He also said that people within the
anime industry don't feel that they're very special even though
they are celebrated and given red carpet treatment at conventions,
and he even went off about how the anime industry is shorthanded
and uses poor animators. The panel ended at 2:05 pm after
a quick raffle.
I went to the Voice
Acting panel at 4:02 pm, a full hour-and-a-half after it began.
It ended at 4:16 pm, and I wish I had been there for the whole
time because the American voice actors were all quite funny
and had plenty of interesting stories and good advice to tell.
Everyone got kicked
out of the room and I got back in at 4:34 pm for the Okochi
Ichiro panel. He's known primarily for being the screenplay
writer for RahXephon,
Azumanga Daioh
and Angelic Layer,
as well as the script writer for Planetes
and Stellvia of the
Universe. He started by giving a short story about
his life and the range of jobs he's held within the anime
industry, and then the AX staff moderator turned the panel
over to Q&A. During the session, Ichiro hinted at the
potential for a sequel for Stellvia
of the Universe, mentioned numerous gripes he had
about previous anime that he's worked on and speculated about
why and how there are similarities between Neon
Genesis Evangelion and RahXephon.
Perhaps the most interesting part was when he told all about
how he took Azumanga Daioh manga frames out of order so he
could produce some semblance of a story for its conversion
to anime.
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Strolling
along the ACC
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I walked into the Bang
Zoom! Entertainment: Voice Acting 101 panel at 5:42 pm and walked
out at 5:44 pm; that should tell you what I thought of it.
So I walked over to
the Production IG panel and got in line outside of the room.
Unbeknownst to me, the panel was actually a combination of
Starchild Records and Production IG. A representative from
Starchild kicked off the panel by showing opening animations
from anime that they owned the music soundtrack rights to.
Then Production IG took over and began speaking at length
about Ghost in the
Shell II: Innocence and showed a trailer for the movie.
When the Q&A session began, the one answer that stood
out the most was that the Production IG representative said
that there were creators that wanted to make a prequel and
sequel to both Kill Bill movies. The only other pieces
of information that seemed worth mentioning were details regarding
the Innocence
R2 DVD and theatrical release in the United States. However,
it seemed like the Production IG representative was more interested
in trying to get everyone at the panel to buy a $500.00 USD
package that included everything regarding Innocence.
I wasn't particularly jived when she tried selling this to
the audience, but the panel ended soon afterwards at 7:05
pm, so I didn't have enough time to be annoyed.
a7m4 and I went to the
Magnitude 8 Post: The Art of Adaptation panel at 7:09 pm and
met up with Ben at the door. The panelists wasted no time
in going into great detail about how dubbing anime in English
isn't very easy at all. In order to translate Japanese into
English as well as possible, it's necessary to understand
all of the references in the script, but like a puzzle, you
have to try to fit all of the pieces together to make it sound
like someone is talking rather than just reading words off
of a piece of paper.
I tried going to the
Dealers Room at 8:27 pm, but it was closed down for the day.
Instead, I made my way up to the "No Need for Cosplay"
panel so I could be early for the Anime
News Network panel. I walked into the room at 8:40 pm
and wished I had come earlier. It adjourned until 8:47 pm,
but from the little time I was in the room, I understood that
the panel was about an independent documentary on cosplaying
and the reasons why people love it. Basically, it sounded
like Otaku no Video
without the intended comedy; that definitely caught
my interest.
The ANN
panel began promptly at 9:00 pm. Sitting left to right, the
panelists were Liann Cooper, Bamboo Dong, Mikhail Koulikov,
Christopher MacDonald and Johnathan May; quite the collection
of ANN
staffers. Chris began by making a few announcements, namely
that ANN
contests are on hold indefinitely until it can be guaranteed
that prizes will be received properly by winners and that
there will be a new industry section of the ANN
forum so people can ask questions and get answers from people
who are directly involved. John then announced that ANN
will be starting Project New Future, an effort to get otaku
to donate time to children with cancer and then receive prizes
from anime companies as a reward. There was a heavy mix of
Q&A and lots of prize giveaways. After correctly answering
two questions, I won a Texhnolyze
notepad and Hand Maid
May first DVD with boxset, but I gave the latter to
a couple sitting across the aisle. The panel ended at 10:08
pm, and it made my night complete. Overall, I got a favorable
impression of ANN
despite some of my disagreements. Chris has hopes of making
ANN
a professional business with a paid staff, and although I
don't agree with the path, I do wish the ANN
staff the best of luck in their endeavor.
Afterwards, I spoke
to the ANN
staff about how I believe their panel was very good regardless
of the numerous prizes they gave away. I learned that they
were planning on attending Otakon 2004, and I made mention
of the Anime Academy panel in hopes that they might
come. While speaking to John, I expressed that I don't want
to be paid for a job regarding anime because then it becomes
a job. He said that I shouldn't turn down the money, and perhaps
it was when he gave me his business card ("very leet",
I told him), but I think now that I'd consider a paying job
in the anime industry were one ever to come my way, but my
work with Anime Academy is entirely a volunteer position
and will stay that way.
I got into my hotel
room at 10:38 pm, and I took some time to read the second
volume of Berserk that I had bought. I fell asleep sometime
around 11:00 pm. My third day in Anaheim ended, and I had
yet to find the bacon-wrapped hot dogs that Keitaro
had raved about.
Continue
to Anime Expo 2004: Part II...
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